Starter track
Step 1 of 60 / 6 completeComplex and Parametric Motion
Next after this: Unit Circle / Sine and Cosine from Rotation.
This concept is the track start.
Concept module
Read complex numbers as points and vectors on one plane, then keep addition and multiplication geometric instead of symbolic-only.
Interactive lab
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Progress
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Stable links
Starter track
Step 1 of 60 / 6 completeNext after this: Unit Circle / Sine and Cosine from Rotation.
This concept is the track start.
Why it behaves this way
Complex numbers become easier to trust when the algebra and geometry stay on the same plane. This bench keeps z, w, and the current result visible together so a + bi reads as both an ordered pair and a directed arrow.
Addition should feel like vector addition, and multiplication should feel like one point being rotated and scaled by another complex number.
Key ideas
Frozen walkthrough
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View plans2.2
1.6
1.1
1.8
1. Write the current points
2. Add the real and imaginary parts separately
3. Read the new endpoint
Current sum
Common misconception
Complex multiplication is just a symbolic component rule, so the geometric picture is optional.
The component rule is real, but the geometry is what makes the result readable.
On this plane, multiplying by w changes both the size and the direction of z.
Mini challenge
Make a prediction before you reveal the next step.
Check your reasoning against the live bench.
Quick test
Reasoning
Question 1 of 2
Use the live bench to test the result before moving on.
Accessibility
The simulation shows a complex plane with z, w, and the current result arrow. Sliders or dragging change the real and imaginary parts of both points, and a toggle switches between addition view and multiplication view.
Graph summary
One graph shows the real and imaginary parts of z + w as the real part of w changes. A second graph shows the real and imaginary parts of z · w under the same sweep.
Read next
Open the next concept, route, or track only when you want the current model to widen into a larger branch.
Keep one rotating point, its x and y projections, and the sine-cosine traces linked so the unit circle becomes the live source of both functions.
Keep one point visible in polar and Cartesian views at the same time so radius and angle turn directly into x and y on the plane.
Keep one rotating point and its projections visible so the core trig identities stay tied to geometry instead of detached symbol rules.