Skip to content
Challenge hub140 prompts82 concepts16 topics19 paths

Pick a bounded task, then open the exact concept bench that can solve it.

Use the hub when you want a concrete next move instead of open browsing. Filters stay on canonical topics, tracks, depth, and progress while the visible labels localize cleanly.

Best first challengeTo tryCoreMatch

Short-period match

Starting from Calm start, make the oscillator complete a shorter cycle without turning it into a wider swing. Keep the displacement graph open so the timing change stays visible.

Simple Harmonic Motion

Not started on this browser yet.

Oscillations and Waves3 checksGraph-linkedGuided start
Open challenge
Compare-heavy pickTo tryStretchCondition

Compare the timing

Use compare mode to keep a calm baseline in Setup A and make Setup B cycle faster while both setups keep about the same swing size.

Simple Harmonic Motion

Not started on this browser yet.

Oscillations and Waves5 checksCompare modeGraph-linkedGuided start
Open challenge

Guided challenge paths

Open a starter path when you want the challenge order narrowed for you.

These paths keep the concept order and challenge sequencing together without inventing a separate challenge graph.

Starter track8 prompts3 concepts

Motion and Circular Motion

Start with vector components, move into projectile paths, and then use circular motion to understand how velocity can keep changing direction.

0

Solved

0

Started

8

To try

Short-period force band is the next best challenge from Uniform Circular Motion.

Starter track15 prompts5 concepts

Rotational Mechanics

Start with torque as the turning effect of force, use centre of mass and support region for static balance, then carry the same rotational language into moment of inertia, rolling motion, and angular momentum.

0

Solved

0

Started

15

To try

Zero turn at the handle is the next best challenge from Torque.

Starter track12 prompts5 concepts

Gravity and Orbits

Start with one source mass creating a field and potential well, then use that same gravity model to explain circular speed, orbital periods, and the escape threshold.

0

Solved

0

Started

12

To try

Keep the heavier source circular is the next best challenge from Circular Orbits and Orbital Speed.

Starter track6 prompts3 concepts

Oscillations and Energy

Build from one clean oscillator to energy exchange and then to driven resonance, so the same system grows without changing its core ideas.

0

Solved

0

Started

6

To try

Short-period match is the next best challenge from Simple Harmonic Motion.

Starter track10 prompts5 concepts

Fluid and Pressure

Start with pressure in a resting fluid, then carry that same branch through continuity, Bernoulli, buoyancy, and drag-limited motion.

0

Solved

0

Started

10

To try

Build the 27 kPa throat is the next best challenge from Bernoulli's Principle.

Starter track15 prompts8 concepts

Waves

Use oscillation as the entry point, lock down wave speed and wavelength, carry that into longitudinal sound and pitch-versus-loudness cues, add beats as the nearby-frequency superposition bridge, then move into Doppler shifts, interference, standing-wave patterns, and open-vs-closed air-column resonance without losing the live connection between motion and graph.

0

Solved

0

Started

15

To try

Short-period match is the next best challenge from Simple Harmonic Motion.

Open WavesOpen first challenge
Starter track8 prompts4 concepts

Thermodynamics and Kinetic Theory

Start with temperature-versus-internal-energy bookkeeping, reuse that particle story for gas pressure, then follow energy transfer into heating curves and phase-change shelves.

0

Solved

0

Started

8

To try

Same contrast, slower loss is the next best challenge from Heat Transfer.

Starter track7 prompts6 concepts

Electricity

Start with source charges and voltage, then carry that same circuit story into current, power, branch behavior, and equivalent resistance.

0

Solved

0

Started

7

To try

Build the upward field is the next best challenge from Electric Fields.

Starter track6 prompts3 concepts

Magnetism

Start with current-made magnetic fields, turn changing flux into induced emf with Faraday and Lenz, and then reuse that same field direction story to explain magnetic force on charges and currents.

0

Solved

0

Started

6

To try

High flux, zero emf is the next best challenge from Faraday's Law and Lenz's Law.

Starter track9 prompts5 concepts

Sound and Acoustics

Stay on the sound branch long enough that longitudinal motion, pitch-versus-loudness cues, beats, Doppler shifts, and open-vs-closed air-column resonance feel like one acoustics path instead of isolated pages.

0

Solved

0

Started

9

To try

Tune slow pulses is the next best challenge from Beats.

Starter track10 prompts5 concepts

Wave Optics

Follow the bounded wave-optics branch from polarization into diffraction, double-slit interference, color-dependent refraction, and imaging limits so the newer optics pages read like one compact path instead of isolated stops.

0

Solved

0

Started

10

To try

Set a half-power case is the next best challenge from Polarization.

Starter track10 prompts5 concepts

Modern Physics

Follow the bounded modern-physics branch from threshold emission into line spectra, matter waves, the Bohr hydrogen model, and half-life so the new concept set reads like one path instead of five isolated pages.

0

Solved

0

Started

10

To try

Find the stopping point is the next best challenge from Photoelectric Effect.

Starter track6 prompts6 concepts

Functions and Change

Keep the first math path compact: read parent-curve moves first, then rational asymptotes and domain breaks, then exponential growth and decay, local slope, visible limit behavior, and finally accumulation so change stays graph-first all the way through.

0

Solved

0

Started

6

To try

Reflect and land the vertex is the next best challenge from Graph Transformations.

Starter track6 prompts6 concepts

Complex and Parametric Motion

Start with complex numbers as points on one plane, turn that plane into unit-circle and polar-coordinate geometry, deepen that same bench into trig identities and inverse-angle reasoning, then carry the coordinate language into motion traced from x(t) and y(t).

0

Solved

0

Started

6

To try

Rotate onto the positive imaginary axis is the next best challenge from Complex Numbers on the Plane.

Starter track3 prompts2 concepts

Vectors and Motion Bridge

Start with vectors as geometric objects on a 2D plane, then carry the same component language into the existing motion-facing vectors bench.

0

Solved

0

Started

3

To try

Equal components is the next best challenge from Vectors and Components.

Starter track2 prompts2 concepts

Rates and Equilibrium

Start with successful collisions setting reaction rate, then reuse the same chemistry language inside a reversible system that re-balances after a disturbance.

0

Solved

0

Started

2

To try

More success, not just more hits is the next best challenge from Reaction Rate / Collision Theory.

Starter track3 prompts3 concepts

Stoichiometry and Yield

Start with one visible reaction recipe, use the lower batch cap to identify the limiting reagent, and then compare actual output with the same theoretical marker.

0

Solved

0

Started

3

To try

Build the matched 3:2 run is the next best challenge from Stoichiometric Ratios and Recipe Batches.

Starter track4 prompts4 concepts

Solutions and pH

Start with concentration in one beaker, add solubility limits and saturation, then reuse that same solution language to read pH, buffers, and neutralization.

0

Solved

0

Started

4

To try

Dilute without losing solute is the next best challenge from Concentration and Dilution.

Starter track2 prompts2 concepts

Algorithms and Search Foundations

Start with visible list work, reuse that search language for binary search, and then carry the branch into one live graph bench for adjacency, BFS, DFS, and visited-state behavior.

0

Solved

0

Started

2

To try

Use insertion where it pays off is the next best challenge from Sorting and Algorithmic Trade-offs.

Challenge browser

Filter the live challenge catalog without leaving this route.

Filters stay on canonical content ids while the visible copy localizes through the shared message and content layers.

Topics

More filters

Track, depth, and progress filters stay optional.

Optional

Starter paths

Depth

Progress

Showing 140 of 140 challenge entries.
Oscillations and WavesTo tryCoreMatch3 checks

Short-period match

Starting from Calm start, make the oscillator complete a shorter cycle without turning it into a wider swing. Keep the displacement graph open so the timing change stays visible.

Simple Harmonic Motion

See one repeating system from displacement to acceleration and back again, with the math tied directly to the motion on screen.

Not started on this browser yet.

Graph-linkedGuided start2 hintsOscillations and Energy 1/3Waves 1/9
Oscillations and WavesTo tryStretchCondition5 checks

Compare the timing

Use compare mode to keep a calm baseline in Setup A and make Setup B cycle faster while both setups keep about the same swing size.

Simple Harmonic Motion

See one repeating system from displacement to acceleration and back again, with the math tied directly to the motion on screen.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsOscillations and Energy 1/3Waves 1/9
Oscillations and WavesTo tryStretchCondition4 checks

Equal split

Starting from Mixed energy, pause at a moment when kinetic and potential energy are nearly equal. Keep the energy graph visible so the balance is honest.

Oscillation Energy

Watch kinetic and potential energy trade places in simple harmonic motion while the total stays fixed by amplitude and spring stiffness.

Not started on this browser yet.

Inspect timeGraph-linkedGuided start2 hintsOscillations and Energy 2/3
Oscillations and WavesTo tryCoreTarget3 checks

Build five joules

From the mixed-energy baseline, raise the stored energy to about $5\,\mathrm{J}$ without making the oscillator heavier than about $1.2\,\mathrm{kg}$.

Oscillation Energy

Watch kinetic and potential energy trade places in simple harmonic motion while the total stays fixed by amplitude and spring stiffness.

Not started on this browser yet.

Graph-linkedGuided start2 hintsOscillations and Energy 2/3
Oscillations and WavesTo tryCoreMatch5 checks

Tune slow pulses

Starting near unison, tune the source pair until the envelope pulses at about $0.2\,\mathrm{Hz}$ while the source amplitude stays near the baseline.

Beats

Superpose two nearby sound frequencies, watch the fast carrier sit inside a slower envelope, and connect beat rate to the frequency difference on one compact bench.

Not started on this browser yet.

Graph-linkedGuided start2 hintsWaves 5/9Sound and Acoustics 3/5
Oscillations and WavesTo tryStretchMatch6 checks

Same beat, lower carrier

Enter compare mode and make Setup B keep the same beat frequency as Setup A while clearly lowering the average carrier frequency.

Beats

Superpose two nearby sound frequencies, watch the fast carrier sit inside a slower envelope, and connect beat rate to the frequency difference on one compact bench.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsWaves 5/9Sound and Acoustics 3/5
Oscillations and WavesTo tryCoreTarget6 checks

Higher pitch ahead

Keep the emitted tone near 1.1 Hz and tune the live setup so the observer clearly hears a higher pitch on the moving-source bench.

Doppler Effect

Watch a moving sound source compress wavefronts ahead and stretch them behind, then see how source motion and observer motion combine to change the heard pitch on one bounded classical bench.

Not started on this browser yet.

Graph-linkedGuided start2 hintsWaves 6/9Sound and Acoustics 4/5
Oscillations and WavesTo tryStretchMatch8 checks

Lower behind, higher ahead

Enter compare mode and make Setup A hear a lower pitch than emitted while Setup B hears a higher pitch, with both sources keeping the same emitted frequency.

Doppler Effect

Watch a moving sound source compress wavefronts ahead and stretch them behind, then see how source motion and observer motion combine to change the heard pitch on one bounded classical bench.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsWaves 6/9Sound and Acoustics 4/5
Oscillations and WavesTo tryStretchMatch8 checks

Louder, same pitch

Enter compare mode and make Setup B louder than Setup A while keeping the pitch the same.

Pitch, Frequency, and Loudness / Intensity

Keep one compact sound bench while separating pitch from frequency, loudness from amplitude and an amplitude-squared intensity cue, and probe delay from the source sound itself.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsWaves 4/9Sound and Acoustics 2/5
Oscillations and WavesTo tryCoreCondition4 checks

Find a strong compression

Starting from Baseline, move the probe until it sits inside a strong compression while the probe-pressure graph and compression overlay stay visible.

Sound Waves and Longitudinal Motion

See sound as a longitudinal wave by keeping parcel motion, compression and rarefaction, probe timing, and energy transfer tied to one compact medium-first bench.

Not started on this browser yet.

Graph-linkedGuided start2 hintsWaves 3/9Sound and Acoustics 1/5
Oscillations and WavesTo tryStretchMatch8 checks

One wavelength later

Enter compare mode and keep Setup B one full wavelength farther downstream than Setup A so both probes share the same phase relation but Setup B arrives one cycle later.

Sound Waves and Longitudinal Motion

See sound as a longitudinal wave by keeping parcel motion, compression and rarefaction, probe timing, and energy transfer tied to one compact medium-first bench.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsWaves 3/9Sound and Acoustics 1/5
Oscillations and WavesTo tryCoreCondition3 checks

Find a dark band

Starting from Center bright, move the probe onto a dark region where the screen intensity almost vanishes.

Wave Interference

Superpose two coherent sources, trace their path difference to phase difference, and watch bright and dark regions emerge on the same live screen.

Not started on this browser yet.

Graph-linkedGuided start2 hintsWaves 7/9
Oscillations and WavesTo tryStretchCondition4 checks

Bright zero crossing

From Center bright, pause at a moment when the resultant amplitude is still large but the instantaneous probe displacement has crossed through zero.

Wave Interference

Superpose two coherent sources, trace their path difference to phase difference, and watch bright and dark regions emerge on the same live screen.

Not started on this browser yet.

Inspect timeGraph-linkedGuided start2 hintsWaves 7/9
Oscillations and WavesTo tryCoreCondition4 checks

Probe on a node

Starting from the third harmonic, move the probe onto a node so the local oscillation envelope collapses almost to zero.

Standing Waves

Track fixed nodes, moving antinodes, and harmonic mode shapes on one live string while the same probe trace shows the underlying oscillation in time.

Not started on this browser yet.

Graph-linkedGuided start2 hintsWaves 8/9
Oscillations and WavesTo tryStretchCondition5 checks

Center zero crossing

From the fundamental mode, keep the probe at the center antinode and pause right as that antinode crosses through zero displacement.

Standing Waves

Track fixed nodes, moving antinodes, and harmonic mode shapes on one live string while the same probe trace shows the underlying oscillation in time.

Not started on this browser yet.

Inspect timeGraph-linkedGuided start2 hintsWaves 8/9
Oscillations and WavesTo tryCoreCondition5 checks

Closed-end stillness

Starting from the closed-pipe third harmonic, move the probe onto the closed wall so parcel motion nearly disappears while the pressure cue stays strong.

Resonance in Air Columns / Open and Closed Pipes

Compare open and closed pipe boundary conditions on one compact air column so standing-wave shapes, missing even harmonics, probe motion, and pressure cues stay tied to the same resonance state.

Not started on this browser yet.

Graph-linkedGuided start2 hintsWaves 9/9Sound and Acoustics 5/5
Oscillations and WavesTo tryStretchMatch10 checks

Same slider, different harmonic family

Enter compare mode, keep both setups at the same tube length and the same resonance-order slider setting of 2, then make Setup B the closed-open tube so Setup A lands on the 2nd harmonic while Setup B lands on the 3rd harmonic at a lower frequency.

Resonance in Air Columns / Open and Closed Pipes

Compare open and closed pipe boundary conditions on one compact air column so standing-wave shapes, missing even harmonics, probe motion, and pressure cues stay tied to the same resonance state.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsWaves 9/9Sound and Acoustics 5/5
Oscillations and WavesTo tryCoreTarget6 checks

Short-period force band

Starting from the reference orbit, keep the radius close to the original circle but shorten the period to about $2.2\,\mathrm{s}$. Land the motion in the speed and centripetal-acceleration bands that go with that stronger centripetal-force requirement.

Uniform Circular Motion

Track a particle moving at constant speed around a circle and connect radius, angular speed, tangential speed, centripetal acceleration, and the inward-force requirement to the same live state.

Not started on this browser yet.

Graph-linkedGuided start2 hintsMotion and Circular Motion 3/3
Oscillations and WavesTo tryStretchCondition10 checks

Same period, bigger inward pull

Open compare mode and keep Setup A and Setup B on nearly the same period, but make Setup B need the larger centripetal pull by giving it the wider orbit.

Uniform Circular Motion

Track a particle moving at constant speed around a circle and connect radius, angular speed, tangential speed, centripetal acceleration, and the inward-force requirement to the same live state.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsMotion and Circular Motion 3/3
Oscillations and WavesTo tryCoreTarget4 checks

Tight inward pull

Starting from the reference orbit, tune the motion until the inward acceleration sits in the $7$ to $8.5\,\mathrm{m/s^2}$ band while the tangential speed stays between $2.5$ and $3.1\,\mathrm{m/s}$.

Uniform Circular Motion

Track a particle moving at constant speed around a circle and connect radius, angular speed, tangential speed, centripetal acceleration, and the inward-force requirement to the same live state.

Not started on this browser yet.

Graph-linkedGuided start2 hintsMotion and Circular Motion 3/3
Oscillations and WavesTo tryStretchCondition5 checks

Compare the spin

Open compare mode from the reference orbit and make Setup B complete turns noticeably faster than Setup A while both setups keep nearly the same radius.

Uniform Circular Motion

Track a particle moving at constant speed around a circle and connect radius, angular speed, tangential speed, centripetal acceleration, and the inward-force requirement to the same live state.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsMotion and Circular Motion 3/3
Oscillations and WavesTo tryCoreTarget4 checks

Lock near resonance

Starting from Free swing, switch into the response view and tune the driver until it sits very close to resonance with a strong steady-state response.

Damping / Resonance

Explore how damping removes energy, how driving frequency changes amplitude, and why resonance becomes dramatic near the natural frequency.

Not started on this browser yet.

Graph-linkedGuided start2 hintsOscillations and Energy 3/3
Oscillations and WavesTo tryStretchCondition5 checks

Late small motion

From Free swing, make the transient decay quickly enough that a late inspected sample shows only a very small displacement.

Damping / Resonance

Explore how damping removes energy, how driving frequency changes amplitude, and why resonance becomes dramatic near the natural frequency.

Not started on this browser yet.

Inspect timeGraph-linkedGuided start2 hintsOscillations and Energy 3/3
MechanicsTo tryCoreMatch3 checks

Equal components

Build a vector whose horizontal and vertical components are nearly the same size. Keep the component graph open so the match is visible in the real readout.

Vectors and Components

Rotate and scale a live vector, decompose it into horizontal and vertical parts, and watch those components drive the same straight-line motion and geometry.

Not started on this browser yet.

Graph-linkedGuided start2 hintsMotion and Circular Motion 1/3Vectors and Motion Bridge 2/2
MechanicsTo tryStretchCondition5 checks

Hit the endpoint

Pause at the end of the $4\,\mathrm{s}$ walk and make the point land near $(16\,\mathrm{m}, 12\,\mathrm{m})$.

Vectors and Components

Rotate and scale a live vector, decompose it into horizontal and vertical parts, and watch those components drive the same straight-line motion and geometry.

Not started on this browser yet.

Inspect timeGraph-linkedGuided start2 hintsMotion and Circular Motion 1/3Vectors and Motion Bridge 2/2
MechanicsTo tryCoreCondition4 checks

Zero turn at the handle

Keep the push point near the handle but make the bar feel almost no turning effect.

Torque

Push on one pivoted bar and see how lever arm distance, force direction, and turning effect stay tied to the same compact rotational bench.

Not started on this browser yet.

Graph-linkedGuided start2 hintsRotational Mechanics 1/5
MechanicsTo tryStretchCondition7 checks

Same torque, shorter lever arm

Open compare mode and make Setup B twist just as hard as Setup A even though Setup B pushes much closer to the pivot.

Torque

Push on one pivoted bar and see how lever arm distance, force direction, and turning effect stay tied to the same compact rotational bench.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsRotational Mechanics 1/5
MechanicsTo tryStretchTarget7 checks

Clockwise finish

Pause at the end of the clip and tune a clean clockwise twist.

Torque

Push on one pivoted bar and see how lever arm distance, force direction, and turning effect stay tied to the same compact rotational bench.

Not started on this browser yet.

Inspect timeGraph-linkedGuided start2 hintsRotational Mechanics 1/5
MechanicsTo tryCoreTarget5 checks

Compact and quick

Keep the motor near the baseline torque, then make the rotor spin up sharply by changing only the mass layout.

Rotational Inertia / Moment of Inertia

Keep the same total mass and torque, then slide equal masses inward or outward to see why moment of inertia makes some rotors much harder to spin up than others.

Not started on this browser yet.

Graph-linkedGuided start2 hintsRotational Mechanics 3/5
MechanicsTo tryStretchCondition8 checks

Same torque, very different response

Open compare mode and make Setup B much harder to spin than Setup A without changing the torque in either setup.

Rotational Inertia / Moment of Inertia

Keep the same total mass and torque, then slide equal masses inward or outward to see why moment of inertia makes some rotors much harder to spin up than others.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsRotational Mechanics 3/5
MechanicsTo tryStretchTarget7 checks

Strong motor, same inertia

Pause at the end of the clip and tune a wide-rim rotor that still reaches a moderate final angular speed.

Rotational Inertia / Moment of Inertia

Keep the same total mass and torque, then slide equal masses inward or outward to see why moment of inertia makes some rotors much harder to spin up than others.

Not started on this browser yet.

Inspect timeGraph-linkedGuided start2 hintsRotational Mechanics 3/5
MechanicsTo tryCoreTarget6 checks

Balance the heavy right load

Starting from Tips right, move the support center until the heavy right load is back in static equilibrium.

Static Equilibrium / Centre of Mass

Shift one support region under one loaded plank and see how centre of mass, support reactions, and torque balance decide whether the object stays stable or tips.

Not started on this browser yet.

Graph-linkedGuided start2 hintsRotational Mechanics 2/5
MechanicsTo tryCoreTarget5 checks

Barely stable, not tipping

Starting from Support under load, shift the support region left until the plank is only just stable but not yet tipping.

Static Equilibrium / Centre of Mass

Shift one support region under one loaded plank and see how centre of mass, support reactions, and torque balance decide whether the object stays stable or tips.

Not started on this browser yet.

Graph-linkedGuided start2 hintsRotational Mechanics 2/5
MechanicsTo tryStretchCondition8 checks

Same centre of mass, different cargo

Open compare mode. Keep Setup A on Support under load, then tune Setup B so a heavier cargo placed closer in lands on the same combined centre of mass.

Static Equilibrium / Centre of Mass

Shift one support region under one loaded plank and see how centre of mass, support reactions, and torque balance decide whether the object stays stable or tips.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsRotational Mechanics 2/5
MechanicsTo tryCoreTarget5 checks

Wide and still same-L

Start from the lab baseline, then build a wide layout that still carries nearly the same angular momentum.

Angular Momentum

Treat angular momentum as rotational momentum on one compact rotor where mass radius and spin rate stay tied to the same readouts, response maps, and same-L conservation story.

Not started on this browser yet.

Graph-linkedGuided start2 hintsRotational Mechanics 5/5
MechanicsTo tryStretchCondition9 checks

Same L, different spin

Open compare mode and make Setup A compact and Setup B wide while keeping their angular momenta nearly matched.

Angular Momentum

Treat angular momentum as rotational momentum on one compact rotor where mass radius and spin rate stay tied to the same readouts, response maps, and same-L conservation story.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsRotational Mechanics 5/5
MechanicsTo tryStretchTarget7 checks

Read the end-of-clip consequence

Pause at the end of the clip and tune a wide same-L rotor whose slow spin makes the accumulated angle stay small.

Angular Momentum

Treat angular momentum as rotational momentum on one compact rotor where mass radius and spin rate stay tied to the same readouts, response maps, and same-L conservation story.

Not started on this browser yet.

Inspect timeGraph-linkedGuided start2 hintsRotational Mechanics 5/5
MechanicsTo tryCoreTarget5 checks

Fast run, same ramp

Keep the ramp near its baseline angle and tune the roller so it reaches the bottom in under about $1.85\,\mathrm{s}$.

Rolling Motion

Roll a sphere, cylinder, hoop, or custom mass distribution down one incline and see how rolling without slipping ties translation, rotation, and rotational inertia to the same honest run.

Not started on this browser yet.

Graph-linkedGuided start2 hintsRotational Mechanics 4/5
MechanicsTo tryStretchCondition10 checks

Same ramp, different finish

Open compare mode and make Setup B finish much later than Setup A while keeping both setups on the same slope and radius.

Rolling Motion

Roll a sphere, cylinder, hoop, or custom mass distribution down one incline and see how rolling without slipping ties translation, rotation, and rotational inertia to the same honest run.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsRotational Mechanics 4/5
MechanicsTo tryStretchTarget7 checks

Same roll, faster spin

Inspect the run near the end and tune a small sphere that keeps the same rolling logic but reaches a high angular speed.

Rolling Motion

Roll a sphere, cylinder, hoop, or custom mass distribution down one incline and see how rolling without slipping ties translation, rotation, and rotational inertia to the same honest run.

Not started on this browser yet.

Inspect timeGraph-linkedGuided start2 hintsRotational Mechanics 4/5
MechanicsTo tryCoreTarget4 checks

Flat long shot

Starting from Earth shot, stretch the landing point into the $35$ to $38\,\mathrm{m}$ range while keeping the apex below about $10\,\mathrm{m}$.

Projectile Motion

Launch a projectile, watch the trajectory form, and connect the range, height, and component motion to the launch settings.

Not started on this browser yet.

Graph-linkedGuided start2 hintsMotion and Circular Motion 2/3
MechanicsTo tryStretchCondition4 checks

Freeze the apex

From Earth shot, pause exactly at the top of the arc where the vertical velocity has dropped to zero but the projectile is still high above the ground.

Projectile Motion

Launch a projectile, watch the trajectory form, and connect the range, height, and component motion to the launch settings.

Not started on this browser yet.

Inspect timeGraph-linkedGuided start2 hintsMotion and Circular Motion 2/3
FluidsTo tryCoreMatch7 checks

Build the 27 kPa throat

Start from Level venturi and adjust only the throat width until the throat pressure is about 27.1 kPa while the entry state stays near baseline.

Bernoulli's Principle

Follow one steady ideal-flow pipe and see how pressure, speed, and height trade within the same Bernoulli budget while continuity keeps the flow-rate story honest.

Not started on this browser yet.

Graph-linkedGuided startFluid and Pressure 3/5
FluidsTo tryStretchMatch9 checks

Same entry state, wider B recovers pressure

Start from Baseline venturi, switch to compare mode, leave Setup A alone, and tune Setup B until it keeps the same entry pressure and flow rate but recovers the throat pressure by widening only the throat.

Bernoulli's Principle

Follow one steady ideal-flow pipe and see how pressure, speed, and height trade within the same Bernoulli budget while continuity keeps the flow-rate story honest.

Not started on this browser yet.

Compare modeGraph-linkedGuided startFluid and Pressure 3/5
FluidsTo tryCoreTarget3 checks

Half-submerged balance

Adjust the block so it could stay about half submerged without extra support.

Buoyancy and Archimedes' Principle

Use one immersed-block bench to connect pressure difference, displaced fluid, and the density balance behind floating, sinking, and neutral buoyancy.

Not started on this browser yet.

Guided start2 hintsFluid and Pressure 4/5
FluidsTo tryStretchMatch5 checks

Same block, less submersion in brine

Start from Wood in water, switch to compare mode, leave Setup A alone, and tune only Setup B until the same block balances with a noticeably smaller submerged height in denser fluid.

Buoyancy and Archimedes' Principle

Use one immersed-block bench to connect pressure difference, displaced fluid, and the density balance behind floating, sinking, and neutral buoyancy.

Not started on this browser yet.

Compare modeGuided start2 hintsFluid and Pressure 4/5
MechanicsTo tryCoreTarget8 checks

Keep the heavier source circular

Starting from Reference orbit, make the source heavier while keeping the chosen radius near 1.6 m and the orbit circular.

Circular Orbits and Orbital Speed

See why a circular orbit needs the right sideways speed, how gravity supplies the centripetal acceleration, and how source mass and radius together set orbital speed and period on one bounded live model.

Not started on this browser yet.

Graph-linkedGuided start2 hintsGravity and Orbits 3/5
MechanicsTo tryStretchCondition12 checks

Inner orbit, faster compare

Open compare mode and keep both setups circular with the same source mass, but make Setup B the smaller-radius orbit so it moves faster and finishes sooner.

Circular Orbits and Orbital Speed

See why a circular orbit needs the right sideways speed, how gravity supplies the centripetal acceleration, and how source mass and radius together set orbital speed and period on one bounded live model.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsGravity and Orbits 3/5
MechanicsTo tryCoreTarget9 checks

Too slow falls inward

Starting from Reference orbit, lower the speed just enough that gravity is clearly stronger than the turning requirement and the path bends inside the dashed circle.

Circular Orbits and Orbital Speed

See why a circular orbit needs the right sideways speed, how gravity supplies the centripetal acceleration, and how source mass and radius together set orbital speed and period on one bounded live model.

Not started on this browser yet.

Graph-linkedGuided start2 hintsGravity and Orbits 3/5
FluidsTo tryCoreMatch6 checks

Make section B twice as fast

Start from Uniform pipe and adjust only section B until the middle speed is about twice the section A speed while the same baseline flow rate is kept.

Continuity Equation

Keep one steady stream tube on screen and use Q = Av to connect cross-sectional area, flow speed, and the same volume flow rate through narrow and wide sections.

Not started on this browser yet.

Graph-linkedGuided startFluid and Pressure 2/5
FluidsTo tryStretchMatch8 checks

Same flow, slower wide section

Start from Baseline stream, switch to compare mode, leave Setup A alone, and tune Setup B until it keeps the same flow rate but slows section B down by widening that middle section.

Continuity Equation

Keep one steady stream tube on screen and use Q = Av to connect cross-sectional area, flow speed, and the same volume flow rate through narrow and wide sections.

Not started on this browser yet.

Compare modeGraph-linkedGuided startFluid and Pressure 2/5
FluidsTo tryCoreMatch6 checks

Slow the eventual fall

Starting from Baseline drop, tune the setup into a much slower terminal-speed case by keeping the mass near $2\,\mathrm{kg}$ while increasing both area and drag strength.

Drag and Terminal Velocity

Drop one body through a fluid and use mass, area, and drag strength to see drag grow with speed until force balance settles into terminal velocity.

Not started on this browser yet.

Graph-linkedGuided start2 hintsFluid and Pressure 5/5
FluidsTo tryStretchCondition6 checks

Freeze the near-terminal moment

Starting from Draggy disk, pause when the object is effectively at terminal speed: drag nearly equals weight and the remaining net downward force is tiny.

Drag and Terminal Velocity

Drop one body through a fluid and use mass, area, and drag strength to see drag grow with speed until force balance settles into terminal velocity.

Not started on this browser yet.

Inspect timeGraph-linkedGuided start2 hintsFluid and Pressure 5/5
ElectricityTo tryCoreTarget8 checks

Build the upward field

Starting from Dipole reference, turn the source pair into an equal positive arch so the horizontal field cancels while the net field still points upward.

Electric Fields

See how source-charge sign, distance, and superposition set the electric field at one probe, then watch a test charge turn that field into a force without changing the field itself.

Not started on this browser yet.

Graph-linkedGuided start2 hintsElectricity 1/6
ElectricityTo tryCoreTarget8 checks

Flip the force, keep the field

Starting from Like-charge arch, reverse the force on the test charge while keeping the same upward field symmetry at the probe.

Electric Fields

See how source-charge sign, distance, and superposition set the electric field at one probe, then watch a test charge turn that field into a force without changing the field itself.

Not started on this browser yet.

Graph-linkedGuided start2 hintsElectricity 1/6
MechanicsTo tryCoreTarget7 checks

Quarter the field by distance

Starting from Axis near, move the probe to the doubled-distance case on the same horizontal line so the field magnitude falls to about one quarter of the 1 m reference.

Gravitational Fields

See how one source mass creates an inward gravitational field, how source mass and distance set the field strength, and how a probe mass turns that field into force without changing the field itself.

Not started on this browser yet.

Graph-linkedGuided start2 hintsGravity and Orbits 1/5
MechanicsTo tryCoreTarget6 checks

Double the force, not the field

Starting from Baseline diagonal, change only the probe mass so the force magnitude doubles while the gravitational field stays the same.

Gravitational Fields

See how one source mass creates an inward gravitational field, how source mass and distance set the field strength, and how a probe mass turns that field into force without changing the field itself.

Not started on this browser yet.

Graph-linkedGuided start2 hintsGravity and Orbits 1/5
MechanicsTo tryCoreTarget8 checks

Half the potential, quarter the field

Starting from Axis 1 m, move the probe to the doubled-distance case on the same horizontal line so phi is about half as deep and the field magnitude is about one quarter as large.

Gravitational Potential and Potential Energy

See one source mass create a negative potential well, compare how potential and potential energy change with distance, and connect the downhill slope of phi to the gravitational field on the same live model.

Not started on this browser yet.

Graph-linkedGuided start2 hintsGravity and Orbits 2/5
MechanicsTo tryCoreTarget8 checks

Double the energy, not the potential

Starting from Baseline diagonal, change only the probe mass so the potential energy doubles in magnitude while the potential and field stay fixed.

Gravitational Potential and Potential Energy

See one source mass create a negative potential well, compare how potential and potential energy change with distance, and connect the downhill slope of phi to the gravitational field on the same live model.

Not started on this browser yet.

Graph-linkedGuided start2 hintsGravity and Orbits 2/5
ThermodynamicsTo tryStretchMatch7 checks

Same contrast, slower loss

Start from Metal on cool bench, switch to compare mode, and edit only Setup B until it keeps nearly the same temperature contrast as Setup A but loses energy at less than half the rate.

Heat Transfer

See heat as energy transfer driven by temperature difference while conduction, convection, and radiation compete on one compact bench with honest pathway rates.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsThermodynamics and Kinetic Theory 3/4
ThermodynamicsTo tryCoreTarget8 checks

Make radiation largest

Tune the live setup until radiation is the largest pathway while the block is still clearly hotter than the room.

Heat Transfer

See heat as energy transfer driven by temperature difference while conduction, convection, and radiation compete on one compact bench with honest pathway rates.

Not started on this browser yet.

Graph-linkedGuided start2 hintsThermodynamics and Kinetic Theory 3/4
ThermodynamicsTo tryCoreMatch6 checks

Compress to double the pressure

Start from Room baseline and lower only the volume until the pressure is about double while the temperature and particle count stay near the baseline values.

Ideal Gas Law and Kinetic Theory

Connect pressure, volume, temperature, and particle number on one bounded particle box, then read the same pressure changes back as changes in particle speed and wall-collision rate.

Not started on this browser yet.

Graph-linkedGuided start2 hintsThermodynamics and Kinetic Theory 2/4
ThermodynamicsTo tryStretchMatch9 checks

Match pressure with a different microscopic story

Start from Hotter same box, switch to compare mode, and edit only Setup B until it reaches about the same pressure while staying cooler and using more particles instead of more temperature.

Ideal Gas Law and Kinetic Theory

Connect pressure, volume, temperature, and particle number on one bounded particle box, then read the same pressure changes back as changes in particle speed and wall-collision rate.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsThermodynamics and Kinetic Theory 2/4
FluidsTo tryCoreMatch8 checks

Hit 24 kPa by depth alone

Start from Water baseline and adjust only the probe depth until the total pressure is about 24 kPa while the piston load, area, density, and gravity stay near baseline.

Pressure and Hydrostatic Pressure

Use one piston-and-tank bench to connect force per area, pressure acting in all directions, and the way density, gravity, and depth build hydrostatic pressure.

Not started on this browser yet.

Graph-linkedGuided start2 hintsFluid and Pressure 1/5
FluidsTo tryStretchMatch11 checks

Match total pressure with less surface load

Start from Water baseline, switch to compare mode, leave Setup A alone, and tune only Setup B until it reaches the same total pressure with a smaller surface-pressure part and a denser fluid.

Pressure and Hydrostatic Pressure

Use one piston-and-tank bench to connect force per area, pressure acting in all directions, and the way density, gravity, and depth build hydrostatic pressure.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsFluid and Pressure 1/5
ThermodynamicsTo tryStretchMatch9 checks

Same pulse, smaller delta T

Start from Low-c warm sample, switch to compare mode, and edit only Setup B until both setups use the same 4 minute pulse but Setup B warms much less because its specific heat is larger.

Specific Heat and Phase Change

See why the same energy pulse changes different materials by different temperature amounts, and why a phase-change shelf can absorb or release energy without changing temperature on one compact thermal bench.

Not started on this browser yet.

Compare modeInspect timeGraph-linkedGuided startThermodynamics and Kinetic Theory 4/4
ThermodynamicsTo tryStretchCondition7 checks

Catch the real shelf

Starting from Warming toward the shelf, pause on a real shelf moment where temperature is near 0 degC but the phase fraction is still between fully solid and fully liquid.

Specific Heat and Phase Change

See why the same energy pulse changes different materials by different temperature amounts, and why a phase-change shelf can absorb or release energy without changing temperature on one compact thermal bench.

Not started on this browser yet.

Inspect timeGraph-linkedGuided start2 hintsThermodynamics and Kinetic Theory 4/4
ThermodynamicsTo tryStretchMatch8 checks

Same temperature, bigger store

Start from the small warm sample, switch to compare mode, and edit only Setup B until it keeps about the same temperature as Setup A but clearly stores much more internal energy.

Temperature and Internal Energy

Compare average particle motion with whole-sample energy, vary amount and heating, and see why a phase-change shelf breaks naive temperature-only reasoning on one compact thermal bench.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsThermodynamics and Kinetic Theory 1/4
ThermodynamicsTo tryStretchCondition6 checks

Catch the true shelf

Starting from Warming toward a shelf, pause the run on a real shelf moment where temperature is nearly flat even though the sample is still taking in energy.

Temperature and Internal Energy

Compare average particle motion with whole-sample energy, vary amount and heating, and see why a phase-change shelf breaks naive temperature-only reasoning on one compact thermal bench.

Not started on this browser yet.

Inspect timeGraph-linkedGuided start2 hintsThermodynamics and Kinetic Theory 1/4
ElectricityTo tryCoreTarget10 checks

Positive midpoint plateau

Starting from Dipole reference, tune the setup until the midpoint has almost zero field but still sits on a clearly positive potential hill.

Electric Potential

Map how source-charge sign and distance shape electric potential, compare potential differences across one honest scan line, and connect the downhill slope of V to the electric field.

Not started on this browser yet.

Graph-linkedGuided start2 hintsElectricity 2/6
MechanicsTo tryStretchCondition12 checks

Inner year vs outer year

Open compare mode, keep the same source mass in both setups, and make Setup B the much wider circular orbit so it has the longer year.

Kepler's Third Law and Orbital Periods

Compare circular orbits around one source mass and see why larger orbits take longer: the path is longer, the circular speed is lower, and the same live model makes the period law visible without hiding the gravity-speed link.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsGravity and Orbits 4/5
MechanicsTo tryCoreTarget8 checks

Heavier source, shorter year

Starting from Baseline year, raise the source mass while keeping the same radius circular so the period becomes clearly shorter.

Kepler's Third Law and Orbital Periods

Compare circular orbits around one source mass and see why larger orbits take longer: the path is longer, the circular speed is lower, and the same live model makes the period law visible without hiding the gravity-speed link.

Not started on this browser yet.

Graph-linkedGuided start2 hintsGravity and Orbits 4/5
MechanicsTo tryCoreTarget9 checks

Break the circular-year case

Starting from Baseline year, lower the speed enough that the path is no longer the circular orbit Kepler's law is describing.

Kepler's Third Law and Orbital Periods

Compare circular orbits around one source mass and see why larger orbits take longer: the path is longer, the circular speed is lower, and the same live model makes the period law visible without hiding the gravity-speed link.

Not started on this browser yet.

Graph-linkedGuided start2 hintsGravity and Orbits 4/5
ElectricityTo tryCoreTarget8 checks

Full-voltage parallel pair

Starting from the matched series pair, change only the circuit structure needed to give each branch the full battery voltage and make the total current land near 4 A.

Basic Circuits

Keep one battery and two resistors in view while current, voltage, resistance, Ohm's law, and the contrast between series and parallel all stay tied to one honest circuit.

Not started on this browser yet.

Graph-linkedGuided start2 hintsElectricity 3/6
MechanicsTo tryCoreTarget8 checks

Remove the finite turnaround

Starting from High but bound, raise the launch just to the threshold case at the same source mass and launch radius so the total specific energy is about zero and the finite turnaround disappears.

Escape Velocity

Launch outward from one bounded gravity source and see how source mass, launch radius, and total specific energy decide whether the object escapes or eventually returns.

Not started on this browser yet.

Graph-linkedGuided start2 hintsGravity and Orbits 5/5
MechanicsTo tryCoreTarget8 checks

High climb, still bound

Starting from Threshold launch, tune a launch that still begins from 1.6 m around a 4 kg source, climbs high, but remains bound with a finite turnaround near 10.4 m.

Escape Velocity

Launch outward from one bounded gravity source and see how source mass, launch radius, and total specific energy decide whether the object escapes or eventually returns.

Not started on this browser yet.

Graph-linkedGuided start2 hintsGravity and Orbits 5/5
OpticsTo tryCoreTarget4 checks

Set a half-power case

Starting from Aligned pass, tune the bench until the detector reads about one half of the incoming intensity for a linear input.

Polarization

Use one compact polarizer bench to see polarization as the orientation story of transverse waves, how angle mismatch sets transmitted light, and why one ideal polarizer makes unpolarized light emerge with one chosen axis.

Not started on this browser yet.

Graph-linkedGuided start2 hintsWave Optics 1/5
OpticsTo tryCoreCondition4 checks

Create a half-bright first polarizer

Starting from Crossed axes, switch the bench to an unpolarized first-pass case that still leaves the detector near half brightness.

Polarization

Use one compact polarizer bench to see polarization as the orientation story of transverse waves, how angle mismatch sets transmitted light, and why one ideal polarizer makes unpolarized light emerge with one chosen axis.

Not started on this browser yet.

Graph-linkedGuided start2 hintsWave Optics 1/5
OpticsTo tryCoreTarget3 checks

Set a clear spread angle

Starting from Wide slit, tune the controls until the first minimum lands between 22 deg and 28 deg.

Diffraction

Watch a wave spread after one narrow opening, see why diffraction grows when wavelength competes with slit width, and build the wave-optics bridge toward double-slit interference.

Not started on this browser yet.

Graph-linkedGuided start2 hintsWave Optics 2/5
OpticsTo tryCoreCondition4 checks

Find the first dark band

Starting from Center bright, move the probe onto the first dark band without changing the slit or wavelength.

Diffraction

Watch a wave spread after one narrow opening, see why diffraction grows when wavelength competes with slit width, and build the wave-optics bridge toward double-slit interference.

Not started on this browser yet.

Graph-linkedGuided start2 hintsWave Optics 2/5
OpticsTo tryCoreCondition4 checks

Find the first dark fringe

Starting from Center bright, move the probe onto the first dark fringe without changing wavelength, slit separation, or screen distance.

Double-Slit Interference

Use two coherent slits and one screen to connect path difference, phase difference, and fringe spacing to wavelength, slit separation, and screen distance on one compact optics bench.

Not started on this browser yet.

Graph-linkedGuided start2 hintsWave Optics 3/5
OpticsTo tryCoreTarget3 checks

Set wide fringes

Starting from Tight fringes, tune the geometry until the bright-fringe spacing lands between 1.8 m and 2.1 m.

Double-Slit Interference

Use two coherent slits and one screen to connect path difference, phase difference, and fringe spacing to wavelength, slit separation, and screen distance on one compact optics bench.

Not started on this browser yet.

Graph-linkedGuided start2 hintsWave Optics 3/5
ElectricityTo tryCoreTarget7 checks

Steady 18-watt load

Starting from Gentle glow, keep the 8 ohm load and raise the source until the stage power bar settles near 18 W.

Power and Energy in Circuits

Keep one source and one resistive load in view while current, power, and accumulated energy over time stay tied to the same honest circuit.

Not started on this browser yet.

Graph-linkedGuided start2 hintsElectricity 4/6
OpticsTo tryCoreTarget4 checks

Hit the transmitted-angle target

Starting from Air to glass, tune the setup until the refracted angle lands between 25 and 28 degrees while the speed ratio v2/v1 stays between 0.62 and 0.69.

Refraction / Snell's Law

Watch one light ray cross a boundary, connect refractive index to speed change, and see Snell's law set the refracted angle, bending direction, and critical-angle limit on the same live diagram.

Not started on this browser yet.

Graph-linkedGuided start2 hints
OpticsTo tryStretchMatch5 checks

Compare a denser variant

Open compare mode from Air to glass. Leave Setup A near the baseline, then edit Setup B so the lower medium is noticeably denser and the incident angle is steeper.

Refraction / Snell's Law

Watch one light ray cross a boundary, connect refractive index to speed change, and see Snell's law set the refracted angle, bending direction, and critical-angle limit on the same live diagram.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hints
OpticsTo tryCoreTarget4 checks

Hit the index-and-bend target

Starting from Crown green, tune the current wavelength and prism so the selected refractive index lands between 1.53 and 1.55 while the selected deviation lands between 11.0 and 12.0 degrees.

Dispersion / Refractive Index and Color

Use one compact thin-prism bench to see how refractive index can depend on wavelength, why different colors bend by different amounts, and how a bounded prism model separates colors without widening into a full spectroscopy subsystem.

Not started on this browser yet.

Graph-linkedGuided start2 hintsWave Optics 4/5
OpticsTo tryStretchMatch8 checks

Compare a weak and strong disperser

Open compare mode from Crown green. Keep Setup A weakly dispersive, then edit Setup B until the same prism angle produces a much larger red-violet spread.

Dispersion / Refractive Index and Color

Use one compact thin-prism bench to see how refractive index can depend on wavelength, why different colors bend by different amounts, and how a bounded prism model separates colors without widening into a full spectroscopy subsystem.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsWave Optics 4/5
ElectricityTo tryCoreTarget8 checks

Blue branch at full voltage

Starting from Unequal series loads, rewire the setup so Load B keeps the full battery voltage while its branch current stays around 1 A.

Series and Parallel Circuits

Switch the same two loads between one loop and two branches, then track how current, voltage, brightness, and charge flow reorganize without changing the battery.

Not started on this browser yet.

Graph-linkedGuided start2 hintsElectricity 5/6
OpticsTo tryCoreTarget4 checks

Land just below the threshold

Starting from Glass to air near critical, tune the setup until the incident angle stays just below theta_c: keep theta_1 - theta_c between -2 and -0.4 degrees while theta_2 remains between 74 and 89 degrees.

Total Internal Reflection

Push a ray from a higher-index medium toward a lower-index boundary, watch the critical angle emerge, and see the same live diagram hand off from ordinary refraction to full internal reflection.

Not started on this browser yet.

Graph-linkedGuided start2 hints
OpticsTo tryCoreTarget5 checks

Cross into TIR cleanly

Starting from Glass to air below critical, raise the setup until the boundary is clearly above threshold while staying on the same media pair.

Total Internal Reflection

Push a ray from a higher-index medium toward a lower-index boundary, watch the critical angle emerge, and see the same live diagram hand off from ordinary refraction to full internal reflection.

Not started on this browser yet.

Graph-linkedGuided start2 hints
ElectricityTo tryCoreTarget8 checks

Collapse the parallel group

Starting from the balanced series group, switch the highlighted pair into the parallel case until the reduction card reads about 3 ohm for the grouped pair and about 7 ohm for the full circuit.

Equivalent Resistance

Reduce one highlighted resistor group into an equivalent block, then collapse the whole mixed circuit honestly and watch how the total current and grouped behavior change together.

Not started on this browser yet.

Graph-linkedGuided start2 hintsElectricity 6/6
OpticsTo tryCoreTarget4 checks

Real-image target

Starting from the concave real-image preset, tune the setup until the image distance lands between 1.0 and 1.2 m and the magnification lands between -1.4 and -1.1.

Mirrors

Use plane, concave, and convex mirrors to track equal-angle reflection, signed image distance, and magnification on the same live ray diagram.

Not started on this browser yet.

Graph-linkedGuided start2 hints
OpticsTo tryCoreTarget4 checks

Virtual-image target

Starting from the inside-focus preset, make a virtual upright image with $d_i$ between -0.90 and -0.75 m and magnification between 2.2 and 2.6.

Mirrors

Use plane, concave, and convex mirrors to track equal-angle reflection, signed image distance, and magnification on the same live ray diagram.

Not started on this browser yet.

Graph-linkedGuided start2 hints
ElectromagnetismTo tryCoreCondition7 checks

High flux, zero emf

Starting from Approach and pass, hold the magnet near the coil center so the coil still links strong flux while the induced emf collapses nearly to zero.

Faraday's Law and Lenz's Law

Track one magnet passing one coil and see how changing magnetic flux linkage creates induced emf while Lenz's law fixes the response direction, with the stage, galvanometer, and graphs all driven by the same bounded motion.

Not started on this browser yet.

Graph-linkedGuided start2 hintsMagnetism 2/3
ElectromagnetismTo tryStretchCondition8 checks

Oppose the rising flux

Pause during the left-side approach so the magnet is still outside the coil, the linked flux is increasing, and the induced current runs in the clockwise Lenz response.

Faraday's Law and Lenz's Law

Track one magnet passing one coil and see how changing magnetic flux linkage creates induced emf while Lenz's law fixes the response direction, with the stage, galvanometer, and graphs all driven by the same bounded motion.

Not started on this browser yet.

Inspect timeGraph-linkedGuided start2 hintsMagnetism 2/3
OpticsTo tryCoreTarget4 checks

Real-image target

Starting from the converging reference, tune the setup until the image distance lands between 1.0 and 1.2 m and the magnification lands between -1.4 and -1.1.

Lens Imaging

Trace principal rays through converging and diverging lenses, connect the signed thin-lens equation to the diagram, and watch image distance and magnification respond to the same object setup.

Not started on this browser yet.

Graph-linkedGuided start2 hints
OpticsTo tryCoreTarget4 checks

Virtual-image target

Starting from the diverging reference, make a virtual image with d_i between -0.65 and -0.45 m and magnification between 0.3 and 0.5.

Lens Imaging

Trace principal rays through converging and diverging lenses, connect the signed thin-lens equation to the diagram, and watch image distance and magnification respond to the same object setup.

Not started on this browser yet.

Graph-linkedGuided start2 hints
ElectromagnetismTo tryCoreTarget7 checks

Build the upward magnetic field

Starting from Same-current sweep, reverse Wire B so the sideways contributions nearly cancel while the net magnetic field points strongly upward above the midpoint.

Magnetic Fields

See how current direction, wire spacing, distance, and superposition set the magnetic field around one or two long straight wires, with the stage arrows and scan graphs tied to the same live source pattern.

Not started on this browser yet.

Graph-linkedGuided start2 hintsMagnetism 1/3
ElectromagnetismTo tryStretchCondition7 checks

Lift versus cancel

Open compare mode from Opposite-current lift. Keep Setup A on the upward above-midpoint bridge, but turn Setup B into the midpoint-cancel case where the net field nearly vanishes even though the current magnitudes still match.

Magnetic Fields

See how current direction, wire spacing, distance, and superposition set the magnetic field around one or two long straight wires, with the stage arrows and scan graphs tied to the same live source pattern.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsMagnetism 1/3
ElectromagnetismTo tryCoreTarget8 checks

Charge down, wire up

Starting from Positive bends down, change the setup so the moving charge force points downward while the wire-segment force points upward for the same rightward direction.

Magnetic Force on Moving Charges and Currents

Launch one moving charge through a uniform magnetic field, compare it with a same-direction current segment, and connect force direction, curvature, and current-based force on one bounded live stage.

Not started on this browser yet.

Graph-linkedGuided start2 hintsMagnetism 3/3
ElectromagnetismTo tryStretchCondition10 checks

Faster force, wider arc

Open compare mode from Positive bends down. Keep Setup A as the baseline, but make Setup B show the bigger moving-charge force and the wider orbit that go with a faster charge in the same field.

Magnetic Force on Moving Charges and Currents

Launch one moving charge through a uniform magnetic field, compare it with a same-direction current segment, and connect force direction, curvature, and current-based force on one bounded live stage.

Not started on this browser yet.

Compare modeGraph-linkedGuided start2 hintsMagnetism 3/3
OpticsTo tryCoreTarget4 checks

Hit the Rayleigh threshold

Starting from Blurred pair, tune the aperture or wavelength until the point spacing sits right on the Rayleigh limit.

Optical Resolution / Imaging Limits

Image two nearby point sources through one finite aperture and see why diffraction, wavelength, and aperture diameter limit how sharply an optical system can separate them.

Not started on this browser yet.

Graph-linkedGuided startWave Optics 5/5
OpticsTo tryCoreTarget4 checks

Open a clear central dip

Starting from Near threshold, make the split clearly visible without changing the detector sample control.

Optical Resolution / Imaging Limits

Image two nearby point sources through one finite aperture and see why diffraction, wavelength, and aperture diameter limit how sharply an optical system can separate them.

Not started on this browser yet.

Graph-linkedGuided startWave Optics 5/5
Modern PhysicsTo tryCoreTarget5 checks

Find the stopping point

Starting from Violet above threshold, make the collected current almost vanish without changing the frequency or work function.

Photoelectric Effect

Use one compact lamp-to-metal bench to see why light frequency sets electron emission, why intensity alone fails below threshold, and how stopping potential reads the electron energy honestly.

Not started on this browser yet.

Graph-linkedGuided start2 hintsModern Physics 1/5
Modern PhysicsTo tryCoreTarget5 checks

Brightness is not enough

Starting from Bright but still below threshold, keep the beam bright while proving the collector current can stay essentially zero.

Photoelectric Effect

Use one compact lamp-to-metal bench to see why light frequency sets electron emission, why intensity alone fails below threshold, and how stopping potential reads the electron energy honestly.

Not started on this browser yet.

Graph-linkedGuided start2 hintsModern Physics 1/5
Modern PhysicsTo tryCoreTarget7 checks

Keep only two visible emission lines

Starting from Hydrogen-like emission, tune the gaps so only two visible lines remain while the spectrum still stretches from blue-visible to red-visible wavelengths.

Atomic Spectra

Link discrete emission and absorption lines to allowed energy-level gaps with one compact ladder-and-spectrum bench that keeps transitions, wavelengths, and mode changes tied together.

Not started on this browser yet.

Graph-linkedGuided start2 hintsModern Physics 2/5
Modern PhysicsTo tryCoreTarget7 checks

Match the same lines in absorption

Starting from Wide upper gap, switch into absorption and tune the ladder until you have three visible notches with a clear red-to-blue spread.

Atomic Spectra

Link discrete emission and absorption lines to allowed energy-level gaps with one compact ladder-and-spectrum bench that keeps transitions, wavelengths, and mode changes tied together.

Not started on this browser yet.

Graph-linkedGuided start2 hintsModern Physics 2/5
Modern PhysicsTo tryCoreTarget6 checks

Find the one-fit electron

Starting from Slow electron, tune the speed until the fixed loop is close to one wavelength long without changing the particle mass.

de Broglie Matter Waves

Use one compact matter-wave bench to see how particle momentum sets wavelength, why heavier or faster particles get shorter wavelengths, and how whole-number loop fits form a bounded bridge toward early quantum behavior.

Not started on this browser yet.

Graph-linkedGuided start2 hintsModern Physics 3/5
Modern PhysicsTo tryCoreTarget6 checks

Make a heavier same-speed particle

Starting from Near one-fit electron, keep the speed near the same value but make the particle heavy enough that roughly two wavelengths fit around the loop.

de Broglie Matter Waves

Use one compact matter-wave bench to see how particle momentum sets wavelength, why heavier or faster particles get shorter wavelengths, and how whole-number loop fits form a bounded bridge toward early quantum behavior.

Not started on this browser yet.

Graph-linkedGuided start2 hintsModern Physics 3/5
Modern PhysicsTo tryCoreTarget8 checks

Find the red Balmer line

Starting from Balmer beta, tune the live state until the active transition is the classic red Balmer line while the page stays in emission.

Bohr Model

Use a compact hydrogen bench to connect quantized energy levels, allowed transitions, and named spectral-line series while staying clear that Bohr is a useful historical model rather than the final quantum description.

Not started on this browser yet.

Graph-linkedGuided start2 hintsModern Physics 4/5
Modern PhysicsTo tryCoreTarget8 checks

Match the reverse UV excitation

Starting from Lyman alpha emission, switch to the matching reverse excitation from the ground level while keeping the same ultraviolet wavelength.

Bohr Model

Use a compact hydrogen bench to connect quantized energy levels, allowed transitions, and named spectral-line series while staying clear that Bohr is a useful historical model rather than the final quantum description.

Not started on this browser yet.

Graph-linkedGuided start2 hintsModern Physics 4/5
Modern PhysicsTo tryCoreTarget8 checks

Land on the one-half-life checkpoint

Starting from Class-lab sample, scrub to about one half-life so the expectation is halved while the live tray stays slightly below it.

Radioactivity and Half-Life

Use one compact decay bench to see why each nucleus decays unpredictably, why large samples still follow a regular half-life curve, and how to read remaining-count graphs honestly.

Not started on this browser yet.

Graph-linkedGuided start2 hintsModern Physics 5/5
Modern PhysicsTo tryCoreTarget9 checks

Catch a noisy small sample

Starting from Small noisy sample, scrub to about one half-life so the live tray sits well below the smooth expectation and the spread is obvious.

Radioactivity and Half-Life

Use one compact decay bench to see why each nucleus decays unpredictably, why large samples still follow a regular half-life curve, and how to read remaining-count graphs honestly.

Not started on this browser yet.

Graph-linkedGuided start2 hintsModern Physics 5/5
FunctionsTo tryCoreMatch8 checks

Reflect and land the vertex

Build a reflected graph whose transformed vertex lands near $(-1, 2.4)$. Keep the reference curve and shift guide on so the move stays tied to the base landmark.

Graph Transformations

Move one parent curve with honest controls so shifts, vertical scale, and reflections stay tied to the same overlaid graph and landmark points.

Not started on this browser yet.

Graph-linkedGuided start2 hintsFunctions and Change 1/6
FunctionsTo tryCoreTarget7 checks

Quarter-target checkpoint

Build a decay case where the target is about one quarter of the start, so the curve reaches it in about two half-lives.

Exponential Change / Growth, Decay, and Logarithms

Change one starting value, one rate, and one target so growth, decay, doubling or half-life, and logarithmic target time all stay tied to the same live curve.

Not started on this browser yet.

Graph-linkedGuided start2 hintsFunctions and Change 3/6
FunctionsTo tryCoreCondition8 checks

Domain-break checkpoint

Build a reciprocal family where the true vertical asymptote sits near $x=-1$, the removable hole sits on positive $x$, and the right branch stays below the horizontal asymptote.

Rational Functions / Asymptotes and Behavior

Vary one shifted reciprocal family so domain breaks, vertical and horizontal asymptotes, intercepts, and removable-hole behavior stay tied to the same graph.

Not started on this browser yet.

Graph-linkedGuided start2 hintsFunctions and Change 2/6
CalculusTo tryCoreCondition8 checks

Catch the flat tangent

Move to the right-hand turning point so the tangent is almost flat, then shrink delta x until the secant slope is almost flat there too.

Derivative as Slope / Local Rate of Change

Slide a point along one curve, tighten a secant into a tangent, and connect local steepness to the derivative graph without leaving the same live bench.

Not started on this browser yet.

Graph-linkedGuided start2 hintsFunctions and Change 4/6
CalculusTo tryCoreCondition6 checks

Continuity classification checkpoint

Switch to the case where both one-sided values nearly agree, but the graph still is not continuous at $x=0$.

Limits and Continuity / Approaching a Value

Approach one target point from the left and right, compare the limiting height with the actual function value, and contrast continuous, removable, jump, and blow-up behavior on one honest graph.

Not started on this browser yet.

Graph-linkedGuided start2 hintsFunctions and Change 5/6
CalculusTo tryCoreMaximize5 checks

Find the square maximum

Move the width until the fixed-perimeter rectangle reaches the maximum area and the local area slope is essentially zero.

Optimization / Maxima, Minima, and Constraints

Move one rectangle width under a fixed perimeter, watch the area curve peak, and use the local slope to see why the square is the best constrained shape.

Not started on this browser yet.

Graph-linkedGuided start2 hints
CalculusTo tryCoreCondition7 checks

Negative height, positive total

Move the bound into a region where the source height is already negative, but the running total is still positive overall.

Integral as Accumulation / Area

Move one upper bound across a source curve and watch signed area build into a running total so accumulation stays visual instead of symbolic.

Not started on this browser yet.

Graph-linkedGuided start2 hintsFunctions and Change 6/6
VectorsTo tryCoreMatch7 checks

Near-zero resultant

Adjust the vectors until the resultant lands very close to the origin, but keep the scaled first vector clearly nontrivial so the cancellation has to be earned.

Vectors in 2D

Combine, subtract, and scale vectors on one plane so magnitude, direction, and components stay tied to the same live object.

Not started on this browser yet.

Graph-linkedGuided start2 hintsVectors and Motion Bridge 1/2
VectorsTo tryCoreMatch8 checks

Right-shear checkpoint

Start from the identity matrix and build a right shear that keeps the first basis vector near its original x-axis direction while the unit square becomes a right-leaning parallelogram. Keep the basis and square visible so the column story stays on the plane.

Matrix Transformations / Stretch, Shear, Reflection

Let one 2 by 2 matrix act on a grid, the basis vectors, and a sample shape so stretch, shear, reflection, and combined plane changes stay visual instead of symbolic-only.

Not started on this browser yet.

Graph-linkedGuided start2 hints
Complex Numbers and Parametric MotionTo tryCoreCondition6 checks

Rotate onto the positive imaginary axis

Build a multiplication case where z · w lands almost on the positive imaginary axis while the multiplier magnitude stays close to one.

Complex Numbers on the Plane

Read complex numbers as points and vectors on one plane, then keep addition and multiplication geometric instead of symbolic-only.

Not started on this browser yet.

Graph-linkedGuided startComplex and Parametric Motion 1/6
VectorsTo tryCoreCondition5 checks

Orthogonal projection checkpoint

Adjust $\vec{B}$ until the amber projection nearly collapses while both arrows stay clearly nonzero. Keep the angle marker and projection guide visible so the right-angle story stays geometric.

Dot Product / Angle and Projection

Keep two vectors, their angle, the signed projection of one onto the other, and the dot product visible together so alignment reads geometrically instead of as memorized cases.

Not started on this browser yet.

Graph-linkedGuided start2 hints
Complex Numbers and Parametric MotionTo tryCoreCondition8 checks

Tall, fast, and near the axis

Build a curve that is clearly taller than it is wide, then pause when the point is near the y-axis and still moving quickly.

Parametric Curves / Motion from Equations

Keep x(t), y(t), the traced path, and the moving point visible together so shape and traversal stay distinct.

Not started on this browser yet.

Graph-linkedGuided startComplex and Parametric Motion 6/6
Complex Numbers and Parametric MotionTo tryCoreMatch6 checks

Radius-angle to x-y checkpoint

Build a point in Quadrant II where the leftward x projection is noticeably larger in magnitude than the upward y projection. Keep the coordinate guides on so $r$, $\theta$, $x$, and $y$ stay tied to the same point.

Polar Coordinates / Radius and Angle

Keep one point visible in polar and Cartesian views at the same time so radius and angle turn directly into x and y on the plane.

Not started on this browser yet.

Graph-linkedGuided start2 hintsComplex and Parametric Motion 3/6
Complex Numbers and Parametric MotionTo tryCoreCondition5 checks

Quadrant II sign checkpoint

Start from the axis-crossing view, then push the point just into Quadrant II so cosine has flipped negative while sine is still strongly positive. Keep the projection guides and sign map on so the crossing stays visible.

Unit Circle / Sine and Cosine from Rotation

Keep one rotating point, its x and y projections, and the sine-cosine traces linked so the unit circle becomes the live source of both functions.

Not started on this browser yet.

Graph-linkedGuided start2 hintsComplex and Parametric Motion 2/6
Rates and EquilibriumTo tryCoreCondition6 checks

More success, not just more hits

Build a setup where the reaction is clearly active even though concentration stays modest. Keep the threshold cue and collision pulses on so the rate story stays visible.

Reaction Rate / Collision Theory

Keep one chemistry box visible so temperature, concentration, activation threshold, and catalysts can be read as changes in successful collisions instead of chemistry slogans.

Not started on this browser yet.

Graph-linkedGuided start2 hintsRates and Equilibrium 1/2
Complex Numbers and Parametric MotionTo tryCoreMatch5 checks

Three-four-five identity checkpoint

Start in Quadrant I and set the point so cosine is near 0.6 while sine is near 0.8. Keep the squared-projection graph open so the identity line stays in view while you tune the angle.

Trig Identities from Unit-Circle Geometry

Keep one rotating point and its projections visible so the core trig identities stay tied to geometry instead of detached symbol rules.

Not started on this browser yet.

Graph-linkedGuided start2 hintsComplex and Parametric Motion 4/6
Complex Numbers and Parametric MotionTo tryCoreMatch5 checks

Quadrant II angle-from-ratio checkpoint

Build a point whose ratio y / x is negative but whose full angle is clearly in Quadrant II, not Quadrant IV. Keep the angle-recovery graph open so the principal-angle output and the actual angle disagree visibly.

Inverse Trig / Angle from Ratio

Keep one polar point and its coordinate signs visible so inverse trig becomes angle-from-ratio reasoning with quadrant checks instead of a calculator-only output.

Not started on this browser yet.

Graph-linkedGuided start2 hintsComplex and Parametric Motion 5/6
Rates and EquilibriumTo tryStretchCondition9 checks

Disturb, then rebalance

Build a product-favored equilibrium from a reactant-heavy start, then let the forward and reverse rates come back together while the product share stays clearly above one-half.

Dynamic Equilibrium / Le Chatelier's Principle

Watch a reversible chemistry bench keep changing microscopically while the mixture settles toward a new balance after each disturbance.

Not started on this browser yet.

Inspect timeGraph-linkedGuided start2 hintsRates and Equilibrium 2/2
Stoichiometry and YieldTo tryCoreCondition8 checks

Build the matched 3:2 run

Set the bench to a 3 A + 2 B recipe with supplies that still finish four full batches together.

Stoichiometric Ratios and Recipe Batches

Keep one reaction recipe visible so stoichiometric ratios read as complete batches, not detached worksheet proportions.

Not started on this browser yet.

Graph-linkedGuided start2 hintsStoichiometry and Yield 1/3
Stoichiometry and YieldTo tryCoreCondition8 checks

Make B limit first

Keep the 2 A + 3 B recipe, but set the supplies so B is limiting and 3 A packets remain after the full-yield run.

Limiting Reagent and Leftover Reactants

Use one recipe bench to see which reactant caps the output first and why the other reactant can remain in excess.

Not started on this browser yet.

Graph-linkedGuided start2 hintsStoichiometry and Yield 2/3
Stoichiometry and YieldTo tryCoreCondition8 checks

Hit 75% yield on a matched run

Use the matched 2 A + 3 B run and set percent yield to 75% so the actual output lands at 3.75 batches.

Percent Yield and Reaction Extent

Compare actual output with the same theoretical recipe cap so percent yield stays visual and honest on one shared bench.

Not started on this browser yet.

Graph-linkedGuided start2 hintsStoichiometry and Yield 3/3
Solutions and pHTo tryCoreCondition6 checks

Dilute without losing solute

Starting from a fairly crowded beaker, lower the concentration clearly while keeping the solute amount near the same starting value.

Concentration and Dilution

Use one beaker to separate how concentration changes when you add solvent from how it changes when you add more solute.

Not started on this browser yet.

Graph-linkedGuided startSolutions and pH 1/4
Solutions and pHTo tryCoreCondition6 checks

Dissolve the excess without removing solute

Starting from a saturated beaker, make the excess pile disappear while keeping the same total solute amount.

Solubility and Saturation

Keep dissolved amount, excess solid, and current capacity in one beaker so saturation reads like a visible limit instead of a slogan.

Not started on this browser yet.

Graph-linkedGuided startSolutions and pH 2/4
Solutions and pHTo tryCoreTarget6 checks

Land near neutral

Adjust the mixture until the pH sits near neutral while acid and base character stay visibly close together.

Acid-Base / pH Intuition

Keep acid amount, base amount, water, and the pH strip visible together so acidity and basicity stay intuitive rather than memorized.

Not started on this browser yet.

Graph-linkedGuided startSolutions and pH 3/4
Algorithms and SearchTo tryCoreCondition7 checks

Use insertion where it pays off

Build a case where insertion sort finishes a nearly sorted list with very few writes.

Sorting and Algorithmic Trade-offs

Watch sorting as visible work on a live list so input order, comparisons, and writes stay concrete instead of collapsing into one final answer.

Not started on this browser yet.

Graph-linkedGuided startAlgorithms and Search Foundations 1/6
Solutions and pHTo tryCoreTarget10 checks

Hold near neutral under an acid pulse

Starting from the unbuffered acid pulse, keep the pH near neutral by adding buffer reserve while keeping the same acid push and without flooding the beaker with extra water.

Buffers and Neutralization

Keep neutralization, buffer reserve, and the pH strip visible together so steady pH does not look like unchanged chemistry.

Not started on this browser yet.

Graph-linkedGuided startSolutions and pH 4/4
Algorithms and SearchTo tryCoreCondition7 checks

Find a far-right target fast

Build a large ordered list where the target sits near the far-right edge, but binary search still finds it in five checks or fewer.

Binary Search / Halving the Search Space

Keep an ordered list, the low-mid-high markers, and the shrinking interval visible together so binary search feels visual instead of procedural.

Not started on this browser yet.

Graph-linkedGuided startAlgorithms and Search Foundations 2/6