Starter track
Step 2 of 30 of 3 completeMotion and Circular Motion
Projectile Motion appears later in this track, so it is cleaner to start from the beginning first.
Previous step: Vectors and Components
Concept module
Launch a projectile, watch the trajectory form, and connect the range, height, and component motion to the launch settings.
Lower learning flow
Build the core picture before you start testing the idea.
Simulation loading
Open Model Lab is preparing the live lab, controls, and graph surface for this concept.
Progress
Not startedNewLocal-firstStart exploring and Open Model Lab will keep this concept's progress on this browser first. Challenge mode has 2 compact tasks ready. No finished quick test, solved challenge, or completion mark is saved yet.
Try this setup
Jump to a named bench state or copy the one you are looking at now. Shared links reopen the same controls, graph, overlays, and compare context.
Current bench
Moon hop preset
This bench is currently showing one of the concept's authored presets.
Open default benchSaved setups
Saved setups are a Premium study tool. Stable concept links still work for everyone.
Checking saved setup access
Open Model Lab is resolving whether this bench can save locally, sync to an account, or open Premium-only compare tools.
Copy current setup
Exact-state sharing is part of Premium. Stable concept and section links still stay available.
Stable links
Starter track
Step 2 of 30 of 3 completeProjectile Motion appears later in this track, so it is cleaner to start from the beginning first.
Previous step: Vectors and Components
Current stage
Build the core picture before you start testing the idea.
What to do here
Start with the explanation and key ideas so the concept has a stable shape before you push on it.
This stage includes
Why it behaves this way
Projectile motion is what happens when an object gets an initial push and then gravity takes over. The horizontal and vertical parts of the motion separate cleanly, which makes the path predictable.
That separation is what makes the module useful. You can change launch speed, angle, and gravity, then watch the trajectory and its component graphs update together.
Key ideas