Horizontal component
Projects the vector onto the horizontal axis.
Concept module
Rotate and scale a live vector, decompose it into horizontal and vertical parts, and watch those components drive the same straight-line motion and geometry.
The simulation shows a coordinate plane with a draggable vector anchored at the origin and a point moving in the vector direction over time. Optional overlays show the angle marker, a one-second reference step, and the horizontal and vertical component guides. Changing the magnitude or angle immediately updates the path, the position graphs, and the constant component graph so the same vector decomposition stays synchronized across every representation. At t = 0 s, the point is at x = 0 m and y = 0 m. The vector magnitude is 8 m/s at 35°, so v_x = 6.55 m/s points to the right and v_y = 4.59 m/s points upward.
Interactive lab
Keep the stage, graph, and immediate control feedback in one working view.
Time
0.00 s / 4.00 sLivePause to inspect a specific moment, then step or scrub through it.Vectors and components
Drag the 1 s vector handle to set magnitude and angle.
Graphs
Switch graph views without breaking the live stage and time link.
Position path
Shows the straight-line path traced by the moving point in the plane.
Controls
Adjust the physical parameters and watch the motion respond.
Sets the total vector size and the one-second step length.
Positive angles point above the x-axis and negative angles point below it.
More tools
Secondary controls, alternate presets, and less-used toggles stay nearby without crowding the main bench.
More presets
Presets
Predict -> manipulate -> observe
Keep the active prompt next to the controls so each change has an immediate visible consequence.
Try this
Equation map
Select a symbol to highlight the matching control and the graph or overlay it most directly changes.
Sets the total size of the vector, so both components and the travelled distance scale with it when the angle stays fixed.
Equations in play
Choose an equation to sync the active symbol, control highlight, and related graph mapping.
More tools
Detailed noticing prompts, guided overlays, and challenge tasks stay available without taking over the main bench.
What to notice
Use the live prompt as a compact guide while you rotate or scale the vector. The best prompt should point you at a pattern the current stage or graph actually shows.
Try this
Why it matters
Guided overlays
Focus one overlay at a time to see what it represents and what to notice in the live motion.
Overlay focus
Projects the current point onto the horizontal and vertical axes.
What to notice
Why it matters
It turns the diagonal motion into the right triangle that the equations describe.
Challenge mode
Use the vector controls and inspect-time rail as a compact component-matching tool instead of a passive diagram.
1 of 3 checks
Suggested start
The checklist updates from the live simulation state, active graph, overlays, inspect time, and compare setup.
Horizontal component
Projects the vector onto the horizontal axis.
Vertical component
Projects the vector onto the vertical axis.
Horizontal position
Tracks how far the point moves horizontally when the horizontal component stays constant.
Vertical position
Tracks how far the point moves vertically when the vertical component stays constant.
Resultant magnitude
Reconstructs the original vector from its perpendicular components.
Progress
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Try this setup
Copy the live bench state and reopen this concept with the same controls, graph, overlays, and compare context.
Stable links
This concept is the track start.
Short explanation
A two-dimensional vector does not need a special diagonal rule. You can project it onto the horizontal and vertical axes, then track those perpendicular parts with ordinary algebra and geometry.
This module uses a constant velocity vector so the component idea stays visible. The same magnitude and angle determine the one-second reference vector, the moving point, the component graphs, and the straight-line path, which is why the decomposition carries directly into later mechanics.
Key ideas
Live component checks
8 m/s
35 °
1. Identify the component relations
2. Substitute the live magnitude and angle
3. Compute each component
Current components
Decompose it
Prediction prompt
Check your reasoning
Common misconception
A diagonal vector needs its own separate rule, so the components are only rough approximations.
The components are exact perpendicular projections of the same vector, which is why the Pythagorean and trigonometric relations recover the original magnitude and angle.
A negative component does not mean the vector got smaller. It only means that piece points leftward or downward relative to the chosen axis.
Quick test
Compare cases
Question 1 of 4
Choose one answer to reveal feedback, then test the idea in the live system if a guided example is available.
Accessible description
The simulation shows a coordinate plane with a draggable vector anchored at the origin and a point moving in the vector direction over time. Optional overlays show the angle marker, a one-second reference step, and the horizontal and vertical component guides.
Changing the magnitude or angle immediately updates the path, the position graphs, and the constant component graph so the same vector decomposition stays synchronized across every representation.
Graph summary
The path graph is a straight line through the plane because the components stay constant. Hovering or scrubbing the graph moves the stage point to the same place on that line.
The position graph shows linear x(t) and y(t) trends, while the component graph shows flat vx and vy lines because the vector components do not change with time in this model.
Build toward mechanics
These suggestions come from the concept registry, so the reason label reflects either curated guidance or the fallback progression logic.
Push on one pivoted bar and see how lever arm distance, force direction, and turning effect stay tied to the same compact rotational bench.
Push one cart with a timed force pulse and watch momentum, impulse, and force-time area stay tied to the same motion, readouts, and graphs.
Launch a projectile, watch the trajectory form, and connect the range, height, and component motion to the launch settings.