Continuity for the same stream
The same steady incompressible flow rate passes section A and throat B.
Concept module
Follow one steady ideal-flow pipe and see how pressure, speed, and height trade within the same Bernoulli budget while continuity keeps the flow-rate story honest.
The simulation shows one steady pipe with a section A entry and a raised throat B. The pipe thickness represents cross-sectional area, animated tracer dots show the flow moving through the pipe, and the speed arrows show which section is faster. Static pressure appears as compact gauges near section A and throat B. The Bernoulli budget bars split each state into pressure, kinetic, and height shares of the same total so the pressure trade stays visible. Compare mode ghosts an alternate pipe state so two Bernoulli setups can be read on the same bench without creating a second disconnected model. At t = 0 s, the stream carries Q = 0.18 m^3/s from section A with area 0.1 m^2 and speed 1.8 m/s into a throat with area 0.05 m^2, height rise 0.25 m, speed 3.6 m/s, and static pressure 24.69 kPa. The throat pressure is lower because more of the same total Bernoulli budget now sits in speed and height terms. Continuity sets the speed change; Bernoulli tells you how the pressure changes with it in this bounded ideal-flow bench.
Interactive lab
Keep the stage, graph, and immediate control feedback in one working view.
Time
0.00 s / 6.00 sLiveSpeed, pressure, and height sweeps stay parameter-based while the time rail inspects live tracer motion through the same Bernoulli pipe.Bernoulli's Principle
Change the flow rate, the throat width, the throat height, or the entry pressure. One ideal-flow pipe keeps continuity, static pressure, and the Bernoulli energy trade on the same compact bench.
Graphs
Switch graph views without breaking the live stage and time link.
Section speed vs throat area
Change the throat width while keeping the entry state fixed.
Controls
Adjust the physical parameters and watch the motion respond.
Sets the static pressure at section A.
Changes how much fluid volume moves through the pipe each second.
Adjusts the wider entry section.
Adjusts the throat width. The throat can narrow, match, or widen relative to the entry section.
More tools
Secondary controls, alternate presets, and less-used toggles stay nearby without crowding the main bench.
Raises or lowers the throat relative to section A.
More presets
Presets
Predict -> manipulate -> observe
Keep the active prompt next to the controls so each change has an immediate visible consequence.
Equation map
Select a symbol to highlight the matching control and the graph or overlay it most directly changes.
Raises or lowers the whole Bernoulli budget at the entry. A larger starting pressure lifts the throat pressure too, but it does not erase the speed or height trade.
Equations in play
Choose an equation to sync the active symbol, control highlight, and related graph mapping.
More tools
Detailed noticing prompts, guided overlays, and challenge tasks stay available without taking over the main bench.
What to notice
Keep one trade in view at a time so speed, pressure, and height stay tied to the same flowing pipe.
Guided overlays
Focus one overlay at a time to see what it represents and what to notice in the live motion.
Overlay focus
Marks sections A and B and keeps the same $Q$ attached to both.
What to notice
Why it matters
It keeps Bernoulli tied to the continuity bookkeeping rather than treating speed as arbitrary.
Challenge mode
Use the same pipe for direct Bernoulli targets and compare matches. The checks read the live speeds, throat pressure, and geometry from the same bounded model.
1 of 9 checks
Suggested start
The checklist updates from the live simulation state, active graph, overlays, inspect time, and compare setup.
Continuity for the same stream
The same steady incompressible flow rate passes section A and throat B.
Bernoulli's principle
Along one ideal steady streamline, static pressure, kinetic term, and height term trade within one conserved budget.
Throat pressure from section A
If the throat is faster or higher, the static pressure left at B can be lower.
Speed ratio from continuity
The speed change still comes from the area change before Bernoulli translates it into a pressure change.
Progress
Not startedMastery: NewLocal-firstStart exploring and Open Model Lab will keep this concept's progress on this browser first. Challenge mode has 2 compact tasks ready. No finished quick test, solved challenge, or completion mark is saved yet.
Try this setup
Copy the live bench state and reopen this concept with the same controls, graph, overlays, and compare context.
Stable links
Starter track
Step 3 of 50 / 5 completeEarlier steps still set up Bernoulli's Principle.
Previous step: Continuity Equation.
Short explanation
Bernoulli's principle is the bounded steady-flow energy story for one streamline in an ideal incompressible fluid. If viscosity and pumps are left out, the same flow keeps trading among static pressure, kinetic energy per volume, and height. That is why the shorthand is .
This page keeps that idea compact and honest. The same pipe shows a section A entry and a raised throat B. Continuity still decides where the speed changes, because the same volume flow rate has to pass both sections. Bernoulli then tells you what happens to the static pressure when that same flow gets faster, climbs higher, or does both at once.
The point is not that fast always means low pressure in every fluid situation. The point is narrower and higher parts of this one bounded stream must spend more of the same Bernoulli budget on speed and height, so the static pressure left over there can be lower.
Key ideas
Live Bernoulli checks
32 kPa
0.18 m^3/s
0.1 m^2
0.05 m^2
0.25 m
1. Use continuity to get the throat speed
2. Read the speed-driven pressure share
3. Include the height term
4. Read the static pressure left over
Current throat state
Bernoulli checkpoint
Prediction prompt
Check your reasoning
Common misconception
Bernoulli means fast flow magically causes low pressure everywhere.
On this page the lower throat pressure comes from a specific bounded steady-flow model where the same streamline keeps one Bernoulli budget.
Continuity and the pipe geometry matter first. The speed changes because the same passes through different areas, and Bernoulli explains the matching pressure trade inside that same ideal-flow setup.
Quick test
Variable effect
Question 1 of 3
Choose one answer to reveal feedback, then test the idea in the live system if a guided example is available.
Accessible description
The simulation shows one steady pipe with a section A entry and a raised throat B. The pipe thickness represents cross-sectional area, animated tracer dots show the flow moving through the pipe, and the speed arrows show which section is faster.
Static pressure appears as compact gauges near section A and throat B. The Bernoulli budget bars split each state into pressure, kinetic, and height shares of the same total so the pressure trade stays visible.
Compare mode ghosts an alternate pipe state so two Bernoulli setups can be read on the same bench without creating a second disconnected model.
Graph summary
The speed-throat-area graph isolates the continuity speed change that Bernoulli builds on.
The pressure graphs isolate how throat width, flow rate, and throat height reshape the throat pressure while the same bounded Bernoulli model stays in force.
Carry this through the fluids branch
These suggestions come from the concept registry, so the reason label reflects either curated guidance or the fallback progression logic.
Use one immersed-block bench to connect pressure difference, displaced fluid, and the density balance behind floating, sinking, and neutral buoyancy.
Use one piston-and-tank bench to connect force per area, pressure acting in all directions, and the way density, gravity, and depth build hydrostatic pressure.
Connect pressure, volume, temperature, and particle number on one bounded particle box, then read the same pressure changes back as changes in particle speed and wall-collision rate.