Specific total energy
The sign of the total energy per unit mass decides whether the launch is bound, threshold, or escaping.
Concept module
Launch outward from one bounded gravity source and see how source mass, launch radius, and total specific energy decide whether the object escapes or eventually returns.
The simulation shows one source mass on the left side of a compact radial launch axis, a launched mass moving outward or inward along that axis, and optional overlays for the launch marker, finite turnaround marker, current velocity vector, inward gravity vector, and visited trajectory trail. Changing source mass, launch radius, or speed factor updates the same trajectory, readout card, and linked graphs together. Compare mode overlays a second launch on a separate dashed track instead of switching to a different model. The displayed units use a bounded one-source gravity model with G = 1. The stage has a finite maximum visible radius, and bound launches whose turnaround sits beyond that view are labeled explicitly rather than being faked into the visible window. At t = 0 s, the launch mass is 1.6 m from the source and moving at 2.24 m/s along the radial line. The local escape speed there is 2.24 m/s, while the circular-orbit comparison speed at that same radius is 1.58 m/s. The specific energies are K/m = 2.5, U/m = -2.5, and E/m = 4.44e-16. The launch sits close to the escape threshold, where the total specific energy is about zero and the speed slowly trends toward zero only very far away. There is no finite turnaround radius because the total specific energy is zero or positive.
Interactive lab
Keep the stage, graph, and immediate control feedback in one working view.
Time
0.00 s / 5.45 sLivePause to inspect a specific moment, then step or scrub through it.Escape Velocity
Launch outward from one chosen radius and keep the trajectory, threshold speeds, and specific energies on the same live state so escape stays an energy question instead of a distance guess.
Graphs
Switch graph views without breaking the live stage and time link.
Radius and launch radius
Shows how far the launch has traveled compared with the starting radius.
Controls
Adjust the physical parameters and watch the motion respond.
Changes the source mass creating the well and therefore the escape threshold.
Sets how far from the source the outward launch begins.
1.00 means the launch speed exactly matches the escape threshold for the current source mass and launch radius.
More tools
Secondary controls, alternate presets, and less-used toggles stay nearby without crowding the main bench.
More presets
Presets
Predict -> manipulate -> observe
Keep the active prompt next to the controls so each change has an immediate visible consequence.
Try this
Equation map
Select a symbol to highlight the matching control and the graph or overlay it most directly changes.
Changes the depth of the gravity well, so the escape threshold, circular comparison speed, and gravity pull all scale from the same cause.
Equations in play
Choose an equation to sync the active symbol, control highlight, and related graph mapping.
More tools
Detailed noticing prompts, guided overlays, and challenge tasks stay available without taking over the main bench.
What to notice
Use one prompt at a time. The main pattern changes depending on whether you inspect the energy line, change the source mass or launch radius, or compare a bound launch with a true escape.
Try this
Why it matters
Guided overlays
Focus one overlay at a time to see what it represents and what to notice in the live motion.
Overlay focus
Marks the starting radius so the equations and trail stay tied to the same launch point.
What to notice
Why it matters
It keeps r_0 visible as the launch condition.
Challenge mode
Tune the same one-source launch bench into threshold targets. The checks read the live energy, speed, and turnaround state instead of a detached worksheet.
7 of 8 checks
Suggested start
The checklist updates from the live simulation state, active graph, overlays, inspect time, and compare setup.
Specific total energy
The sign of the total energy per unit mass decides whether the launch is bound, threshold, or escaping.
Threshold condition
Escape velocity is the launch speed that makes the total specific energy exactly zero at the starting radius.
Escape speed
The threshold rises for heavier source mass and falls for larger launch radius.
Circular-speed comparison
Local circular speed is useful for contrast, but exceeding it alone does not guarantee escape.
Finite turnaround radius
A negative total specific energy predicts the largest radius before the bound launch must reverse.
Progress
Not startedMastery: NewLocal-firstStart exploring and Open Model Lab will keep this concept's progress on this browser first. Challenge mode has 2 compact tasks ready. No finished quick test, solved challenge, or completion mark is saved yet.
Try this setup
Copy the live bench state and reopen this concept with the same controls, graph, overlays, and compare context.
Stable links
Previous step: Kepler's Third Law and Orbital Periods.
Short explanation
Escape velocity is the minimum outward launch speed from one chosen radius that makes the total specific energy reach zero. Above that threshold, gravity still pulls inward and slows the launch, but there is no finite turnaround radius. Below it, even a very high outward trip is still bound and eventually returns.
This bounded lab keeps one source mass, one launch radius, one speed factor, one live radial path, and the linked radius, speed-threshold, and specific-energy graphs on the same state. The local circular-speed comparison stays visible too, so going far away is not confused with escape or with circular orbit balance.
Key ideas
Live escape checks
4 kg
1.6 m
1. Set the threshold condition
2. Solve for the threshold speed
3. Compute the live value
Escape speed
Escape-threshold checkpoint
Prediction prompt
Check your reasoning
Common misconception
If a launch gets far enough from the source, it has escaped, and escape means gravity is basically gone.
Distance alone does not decide escape. The deciding quantity is the sign of E/m. Zero or positive total specific energy means there is no finite turnaround radius; negative total specific energy means the launch is still bound.
Gravity does not vanish after escape. It keeps acting and keeps reducing the speed. The difference is that the object never has to reverse direction.
Quick test
Reasoning
Question 1 of 4
Choose one answer to reveal feedback, then test the idea in the live system if a guided example is available.
Accessible description
The simulation shows one source mass on the left side of a compact radial launch axis, a launched mass moving outward or inward along that axis, and optional overlays for the launch marker, finite turnaround marker, current velocity vector, inward gravity vector, and visited trajectory trail.
Changing source mass, launch radius, or speed factor updates the same trajectory, readout card, and linked graphs together. Compare mode overlays a second launch on a separate dashed track instead of switching to a different model.
The displayed units use a bounded one-source gravity model with G = 1. The stage has a finite maximum visible radius, and bound launches whose turnaround sits beyond that view are labeled explicitly rather than being faked into the visible window.
Graph summary
The radius-history graph compares the live radius with the starting launch radius over the same time window. Hovering or scrubbing the graph previews the same instant on the launch stage.
The speed-thresholds graph compares the live speed with the local escape-speed and circular-speed benchmarks, and the specific-energy graph shows the live kinetic, potential, and total specific energies together with the zero-energy threshold.
Keep the gravity launch story moving
These suggestions come from the concept registry, so the reason label reflects either curated guidance or the fallback progression logic.
Compare circular orbits around one source mass and see why larger orbits take longer: the path is longer, the circular speed is lower, and the same live model makes the period law visible without hiding the gravity-speed link.
See why a circular orbit needs the right sideways speed, how gravity supplies the centripetal acceleration, and how source mass and radius together set orbital speed and period on one bounded live model.
See one source mass create a negative potential well, compare how potential and potential energy change with distance, and connect the downhill slope of phi to the gravitational field on the same live model.