Bounded dispersion model
Keeps one wavelength-dependent refractive-index model in charge of the whole page.
Concept module
Use one compact thin-prism bench to see how refractive index can depend on wavelength, why different colors bend by different amounts, and how a bounded prism model separates colors without widening into a full spectroscopy subsystem.
The simulation shows one triangular thin-prism sketch with a white incoming beam, a highlighted selected-color ray, and optional red, green, and violet comparison rays leaving the same prism. A readout card summarizes the current wavelength, reference index, dispersion strength, selected refractive index, selected deviation, speed fraction, red-violet spread, and prism angle. Optional overlays can show the outgoing color fan, the current ordering of red, green, and violet refractive indices, and the bounded thin-prism approximation used to connect refractive index to total deviation. The stage uses a small display magnification so the color order stays readable while the card and graphs keep the real angle values. For 550 nm, the bounded thin-prism model gives n(lambda) = 1.52 and a prism deviation of about 9.36°. Shorter visible wavelengths bend more strongly here, so violet leaves about 0.28° below red across the same prism.
Interactive lab
Keep the stage, graph, and immediate control feedback in one working view.
Dispersion / Refractive Index and Color
One thin prism, one color-dependent refractive-index model, and one response-graph pair stay tied together so color separation stays a refraction story instead of a separate subsystem. The outgoing fan uses a small display magnification so the color order stays readable while the card keeps the real angles.
Graphs
Switch graph views without breaking the live stage and time link.
Refractive index vs wavelength
Shows how the same material model assigns a slightly different refractive index to each visible wavelength.
Controls
Adjust the physical parameters and watch the motion respond.
Moves the selected visible color from violet toward red.
Raises or lowers the overall refractive-index baseline.
Sets how strongly short and long wavelengths separate in refractive index.
Widens or narrows the thin prism.
More tools
Secondary controls, alternate presets, and less-used toggles stay nearby without crowding the main bench.
More presets
Presets
Predict -> manipulate -> observe
Keep the active prompt next to the controls so each change has an immediate visible consequence.
Try this
Equation map
Select a symbol to highlight the matching control and the graph or overlay it most directly changes.
Moves the selected color from red toward violet so you can read how n(lambda) and prism deviation change together.
Equations in play
Choose an equation to sync the active symbol, control highlight, and related graph mapping.
More tools
Detailed noticing prompts, guided overlays, and challenge tasks stay available without taking over the main bench.
What to notice
Stay with one wavelength-dependent bend story at a time. The prism fan, the readout card, and the graphs all come from the same bounded model.
Try this
Why it matters
Guided overlays
Focus one overlay at a time to see what it represents and what to notice in the live motion.
Overlay focus
Shows red, green, and violet outgoing rays together with the current spread bracket.
What to notice
Why it matters
It turns dispersion into a geometric refraction story rather than a vocabulary list about prisms.
Challenge mode
Use the live prism, not a detached puzzle state. The checks read the current wavelength, prism angle, and wavelength-dependent index from the same bounded model you are editing.
0 of 8 checks
Suggested start
The checklist updates from the live simulation state, active graph, overlays, inspect time, and compare setup.
Bounded dispersion model
Keeps one wavelength-dependent refractive-index model in charge of the whole page.
Speed from refractive index
A larger refractive index means a lower wave speed for that wavelength in the material.
Thin-prism deviation
In the thin-prism limit, the total bend grows with both refractive index and prism angle.
Color spread
The red-violet separation grows when the material response becomes more wavelength dependent or when the prism angle gets larger.
Progress
Not startedMastery: NewLocal-firstStart exploring and Open Model Lab will keep this concept's progress on this browser first. Challenge mode has 2 compact tasks ready. No finished quick test, solved challenge, or completion mark is saved yet.
Try this setup
Copy the live bench state and reopen this concept with the same controls, graph, overlays, and compare context.
Stable links
Starter track
Step 4 of 50 / 5 completeEarlier steps still set up Dispersion / Refractive Index and Color.
Previous step: Double-Slit Interference.
Short explanation
This concept keeps dispersion tightly attached to the refraction story you already used on one boundary. The only new idea is that the refractive index does not have to stay the same for every wavelength, so different colors can obey slightly different bending rules in the same material.
One compact thin-prism bench now keeps wavelength, material response, prism angle, outgoing color fan, graph previews, worked examples, prediction mode, and challenge checks on the same bounded model. The goal is to explain prism color separation honestly without widening into a full spectroscopy platform.
Key ideas
Live dispersion checks
550 nm
1.52
0.02
1. Start from the bounded dispersion model
2. Evaluate the wavelength term
3. Build the current index
Current refractive index
Prism-spread checkpoint
Prediction prompt
Check your reasoning
Common misconception
A prism paints color onto white light because the glass somehow adds red on one side and violet on the other.
The prism is not adding new visible colors. It is separating wavelengths that were already present in the beam because each wavelength can use a different refractive index in the material.
That is why a no-dispersion model can still bend the beam overall while failing to spread red and violet apart.
Quick test
Variable effect
Question 1 of 4
Choose one answer to reveal feedback, then test the idea in the live system if a guided example is available.
Accessible description
The simulation shows one triangular thin-prism sketch with a white incoming beam, a highlighted selected-color ray, and optional red, green, and violet comparison rays leaving the same prism. A readout card summarizes the current wavelength, reference index, dispersion strength, selected refractive index, selected deviation, speed fraction, red-violet spread, and prism angle.
Optional overlays can show the outgoing color fan, the current ordering of red, green, and violet refractive indices, and the bounded thin-prism approximation used to connect refractive index to total deviation. The stage uses a small display magnification so the color order stays readable while the card and graphs keep the real angle values.
Graph summary
The first graph plots refractive index against visible wavelength for the current material model. The second plots thin-prism deviation against visible wavelength for the same material and prism angle, so hovering either graph previews another wavelength on the same static prism instead of stepping time forward.
Carry color-dependent bending forward
These suggestions come from the concept registry, so the reason label reflects either curated guidance or the fallback progression logic.
Push a ray from a higher-index medium toward a lower-index boundary, watch the critical angle emerge, and see the same live diagram hand off from ordinary refraction to full internal reflection.
Trace principal rays through converging and diverging lenses, connect the signed thin-lens equation to the diagram, and watch image distance and magnification respond to the same object setup.
Link discrete emission and absorption lines to allowed energy-level gaps with one compact ladder-and-spectrum bench that keeps transitions, wavelengths, and mode changes tied together.