Two nearby source waves
Each source keeps its own steady sinusoidal motion with the same amplitude but a slightly different frequency.
Concept module
Superpose two nearby sound frequencies, watch the fast carrier sit inside a slower envelope, and connect beat rate to the frequency difference on one compact bench.
The simulation shows two source drivers on the left, a shared time-trace region in the middle, and one listener cue on the right. The upper trace compares the two source motions, while the lower trace shows their combined resultant with an optional envelope guide around it. Optional overlays label the envelope, the loudness cue, and the current frequency difference. In compare mode, the same compact bench appears in two rows so the learner can contrast beat rate and carrier frequency without leaving the shared layout. At t = 0 s, the two nearby frequencies average 1.06 Hz while their difference is 0.12 Hz, so the beat frequency is 0.12 Hz and the loudness pulse repeats every 8.33 s. The instantaneous envelope is 0.24 m and the bounded loudness cue is 1.
Interactive lab
Keep the stage, graph, and immediate control feedback in one working view.
Time
0.00 s / 8.00 sLivePause to inspect a specific moment, then step or scrub through it.Beats
Two nearby source frequencies stay on one compact bench so the source traces, resultant envelope, and heard loud-soft cue come from the same superposition.
Beat state
Graphs
Switch graph views without breaking the live stage and time link.
Source and resultant motion
Tracks the two source traces and their live superposition on the same time axis so the faster carrier stays visible.
Controls
Adjust the physical parameters and watch the motion respond.
Scales the source motion and the maximum possible envelope without changing the beat frequency.
Sets the first source timing so you can tune the carrier and the beat difference.
Sets the second source timing. Matching it to Source A removes beats, while widening the split speeds the envelope.
More tools
Secondary controls, alternate presets, and less-used toggles stay nearby without crowding the main bench.
More presets
Presets
Predict -> manipulate -> observe
Keep the active prompt next to the controls so each change has an immediate visible consequence.
Try this
Equation map
Select a symbol to highlight the matching control and the graph or overlay it most directly changes.
Scales the source traces and the largest possible envelope, but it does not set the beat rate.
Equations in play
Choose an equation to sync the active symbol, control highlight, and related graph mapping.
More tools
Detailed noticing prompts, guided overlays, and challenge tasks stay available without taking over the main bench.
What to notice
Use one cue at a time. The prompts keep the fast carrier, the slow envelope, and the listening idea tied to the same superposition state.
Try this
Why it matters
Guided overlays
Focus one overlay at a time to see what it represents and what to notice in the live motion.
Overlay focus
Shows the slow upper and lower bounds that wrap the faster resultant trace.
What to notice
Why it matters
It keeps the carrier and the beat envelope visible as two roles inside one honest superposition.
Challenge mode
Use the same compact bench to separate beat rate from carrier frequency and from source amplitude.
1 of 6 checks
Suggested start
The checklist updates from the live simulation state, active graph, overlays, inspect time, and compare setup.
Two nearby source waves
Each source keeps its own steady sinusoidal motion with the same amplitude but a slightly different frequency.
Resultant with envelope and carrier
The slow cosine factor sets the envelope, while the faster sine factor keeps the average-frequency carrier visible inside it.
Beat frequency
The envelope rate comes from the difference between the source frequencies.
Bounded loudness cue
This intro bench uses a normalized amplitude-squared cue so the heard loud-soft pulsing stays tied to the envelope instead of becoming a full acoustics model.
Progress
Not startedMastery: NewLocal-firstStart exploring and Open Model Lab will keep this concept's progress on this browser first. Challenge mode has 2 compact tasks ready. No finished quick test, solved challenge, or completion mark is saved yet.
Try this setup
Copy the live bench state and reopen this concept with the same controls, graph, overlays, and compare context.
Stable links
Previous step: Pitch, Frequency, and Loudness / Intensity.
Previous step: Pitch, Frequency, and Loudness / Intensity.
Short explanation
Beats appear when two nearby frequencies reach the same listener or probe and superpose. The fast oscillation does not disappear. Instead, it sits inside a slower amplitude envelope, so the combined motion swells and fades even though each source keeps oscillating steadily at its own frequency.
This bench stays bounded on purpose. It shows two equal-amplitude source traces, one live resultant, and one normalized loudness cue from the same superposition state. That keeps the physics honest: beat frequency comes from the frequency difference, while the faster carrier still follows the average source frequency.
Key ideas
Live beat checks
1 Hz
1.12 Hz
0.12 Hz
1.06 Hz
1. Start from the nearby-frequency relations
2. Substitute the live source pair
3. Interpret the pulse rate
Current beat pair
Envelope checkpoint
Prediction prompt
Check your reasoning
Common misconception
If you hear beats, each source must be turning its own volume up and down.
Each source keeps a steady amplitude in this model. The pulsing comes from how the two waves add together.
The superposed resultant grows when the waves reinforce and shrinks when they nearly cancel, which is why the loudness cue pulses.
Quick test
Variable effect
Question 1 of 4
Choose one answer to reveal feedback, then test the idea in the live system if a guided example is available.
Accessible description
The simulation shows two source drivers on the left, a shared time-trace region in the middle, and one listener cue on the right. The upper trace compares the two source motions, while the lower trace shows their combined resultant with an optional envelope guide around it.
Optional overlays label the envelope, the loudness cue, and the current frequency difference. In compare mode, the same compact bench appears in two rows so the learner can contrast beat rate and carrier frequency without leaving the shared layout.
Graph summary
The first graph plots Source A, Source B, and the resultant displacement against time so the faster carrier stays visible inside the superposition.
The second graph plots the normalized envelope ratio and a bounded loudness cue against time so the slow beat cycle can be read separately from the fast oscillation.
Carry beats into superposition and resonance
These suggestions come from the concept registry, so the reason label reflects either curated guidance or the fallback progression logic.
Watch a moving sound source compress wavefronts ahead and stretch them behind, then see how source motion and observer motion combine to change the heard pitch on one bounded classical bench.
Superpose two coherent sources, trace their path difference to phase difference, and watch bright and dark regions emerge on the same live screen.
Track fixed nodes, moving antinodes, and harmonic mode shapes on one live string while the same probe trace shows the underlying oscillation in time.